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MaGiCx
Karma Caper
Number of posts : 232
Age : 32 Join Date : 2009-11-07
| Subject: NFM Drift Sat 10 Apr 2010, 10:57 pm | |
| I am going to make a NFM version (All of my data has been lost, sorry)
Cars=15% done
Tracks=5% done
Stats=I don't know how to
I'll credit people when I am done....
Last edited by MaGiCx on Tue 15 Jun 2010, 4:40 am; edited 1 time in total (Reason for editing : Lost data) |
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MaGiCx
Karma Caper
Number of posts : 232
Age : 32 Join Date : 2009-11-07
| Subject: Re: NFM Drift Sat 10 Apr 2010, 10:58 pm | |
| I'll also make a download link....... |
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Rage007
Sp3c1al1s3d
Number of posts : 3354
Age : 26 Join Date : 2009-10-15
| Subject: Re: NFM Drift Sun 11 Apr 2010, 7:03 am | |
| I can help you on java hacking. Send me your link for the game and I will have it changed, the java! |
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MaGiCx
Karma Caper
Number of posts : 232
Age : 32 Join Date : 2009-11-07
| Subject: Re: NFM Drift Sat 17 Apr 2010, 2:28 am | |
| OK.......
This is what I'm doing so far...
Tracks:
Rivalbase = MaGiCx
Waste Station = MaGiCx
Flame Station = MaGiCx
I'll start these cars too...
Waste Rider = MaGiCx
MAX Destuct = MaGiCx |
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MDX
Morph Manipulator
Number of posts : 5220
Age : 30 Join Date : 2009-03-08
| Subject: Re: NFM Drift Sun 18 Apr 2010, 12:05 am | |
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MaGiCx
Karma Caper
Number of posts : 232
Age : 32 Join Date : 2009-11-07
| Subject: Re: NFM Drift Sun 18 Apr 2010, 12:44 am | |
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MaGiCx
Karma Caper
Number of posts : 232
Age : 32 Join Date : 2009-11-07
| Subject: Re: NFM Drift Sun 18 Apr 2010, 12:50 am | |
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Guest Guest
| Subject: Re: NFM Drift Sun 18 Apr 2010, 12:51 am | |
| - MaGiCx wrote:
Waste Rider = MaGiCx
MAX Destuct = MaGiCx
- i was thinking that these was cars
- Good Luck on the making
- I like putting setences
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MaGiCx
Karma Caper
Number of posts : 232
Age : 32 Join Date : 2009-11-07
| Subject: Re: NFM Drift Sun 18 Apr 2010, 2:46 am | |
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MaGiCx
Karma Caper
Number of posts : 232
Age : 32 Join Date : 2009-11-07
| Subject: Re: NFM Drift Sat 24 Apr 2010, 7:04 am | |
| Someone take this topic out of boredom!!! |
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Rage007
Sp3c1al1s3d
Number of posts : 3354
Age : 26 Join Date : 2009-10-15
| Subject: Re: NFM Drift Sat 24 Apr 2010, 11:02 am | |
| why dont u post screenshots or something. Nobody cant take this topic out of boredom except you. You have got to post something like improvements and stuff like that. Otherwise this topic will just stay there without anyone going into it because there is nothing interesting in the topic. |
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MaGiCx
Karma Caper
Number of posts : 232
Age : 32 Join Date : 2009-11-07
| Subject: Re: NFM Drift Sat 24 Apr 2010, 9:04 pm | |
| I don't know how.
Escalade Reunion 10% done
T/A Speedway 50% done |
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Rage007
Sp3c1al1s3d
Number of posts : 3354
Age : 26 Join Date : 2009-10-15
| Subject: Re: NFM Drift Sun 25 Apr 2010, 4:01 am | |
| X (IP) tutorial in NFM Tutorials part |
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MaGiCx
Karma Caper
Number of posts : 232
Age : 32 Join Date : 2009-11-07
| Subject: Re: NFM Drift Sun 02 May 2010, 5:53 am | |
| okay................... Anyone else want to comment???? |
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MaGiCx
Karma Caper
Number of posts : 232
Age : 32 Join Date : 2009-11-07
| Subject: Re: NFM Drift Fri 28 May 2010, 1:03 am | |
| I am making a Radical GTR-1 Convert. |
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Rippagzapp
Rogue Gamer
Number of posts : 294
Age : 29 Join Date : 2010-04-01
| Subject: Re: NFM Drift Fri 28 May 2010, 5:48 pm | |
| Cool You are starting cars. |
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MaGiCx
Karma Caper
Number of posts : 232
Age : 32 Join Date : 2009-11-07
| Subject: Re: NFM Drift Tue 15 Jun 2010, 4:37 am | |
| I have started another car. List (so far; I haven't figured everything out yet) Nissan Skyline R-10 Honda Speeder GT-R Drift Speeder (Radical One has a spoiler) The Last Hunter (Another Radical One with backlights) MoGa_DeX, May I use your Radical X as a base? |
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MaGiCx
Karma Caper
Number of posts : 232
Age : 32 Join Date : 2009-11-07
| Subject: Re: NFM Drift Tue 15 Jun 2010, 4:41 am | |
| - MaGiCx wrote:
Waste Rider = MaGiCx
MAX Destuct = MaGiCx I cancelled these already.
Last edited by MaGiCx on Tue 15 Jun 2010, 4:44 am; edited 2 times in total (Reason for editing : wrong.............) |
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Guest Guest
| Subject: Re: NFM Drift Thu 24 Jun 2010, 1:17 am | |
| MaGiCx, since I couldn't reply to another topic, as it was locked, //Trees does not make trees. // means the code will ignore it. If you put, in a code, 'NFMKING made this track' then the game would error. If you said '//NFMKING made this track' then it shouldn't care about it... |
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MaGiCx
Karma Caper
Number of posts : 232
Age : 32 Join Date : 2009-11-07
| Subject: Re: NFM Drift Thu 24 Jun 2010, 1:49 am | |
| Off-topic. Oh yeah sorry about that, you need VolcanoGames's thingy for that.
Last edited by MaGiCx on Thu 24 Jun 2010, 1:53 am; edited 1 time in total (Reason for editing : OFFTOPIC) |
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MaGiCx
Karma Caper
Number of posts : 232
Age : 32 Join Date : 2009-11-07
| Subject: Re: NFM Drift Thu 24 Jun 2010, 1:51 am | |
| I also need help w/ the Skyline. You know NFMhacks? He's my friend. He kind of helped me.
Last edited by MaGiCx on Thu 24 Jun 2010, 8:08 pm; edited 2 times in total (Reason for editing : Off topic. Messed up. Forgot he helped me.) |
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MaGiCx
Karma Caper
Number of posts : 232
Age : 32 Join Date : 2009-11-07
| Subject: Re: NFM Drift Thu 24 Jun 2010, 1:53 am | |
| This game has been put on hold....................................................... |
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InhumanPwnage
"MeltGreen" stars
Number of posts : 2907
Age : 31 Join Date : 2009-03-08
| Subject: Re: NFM Drift Thu 24 Jun 2010, 7:40 pm | |
| Well that's quite interesting.
When asking a question, don't forget to be as clear as possible, we won't understand you at first if you don't try and make an effort. |
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MaGiCx
Karma Caper
Number of posts : 232
Age : 32 Join Date : 2009-11-07
| Subject: Re: NFM Drift Thu 24 Jun 2010, 8:11 pm | |
| I am using a different NFM folder right now, the other NFM didn't crash yet, but I messed up on the car I was working on.... I am going to experiment w/ some stuff and probably use NetBeans or something. |
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Guest Guest
| Subject: Re: NFM Drift Thu 24 Jun 2010, 8:16 pm | |
| Good Luck with your Netbeans! |
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