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 NFMM in the future

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Insane Elite
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PostSubject: NFMM in the future   Wed 24 Sep 2014, 5:19 pm

What do you think NFMM will be like in, say, 3-4 years from now? Do you think it will change drastically or will it stay relatively the same? Just curious Razz So what do you think?

Cheers
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Prayers
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PostSubject: Re: NFMM in the future   Wed 24 Sep 2014, 5:55 pm

Look at how much the game changed from 2011 - 2014. Custom cars, custom stages, a dome with tons of features and now there is "Deadliest waster" , "Fastest lap" and best stunt. Some of the upcoming updates will probably result in many more, such as this clan system. Possible editions are creating a type of game in a war ie "racing,wasting, both.." and ton more updates can come from just one update. Therefore, the game will probably change drastically.
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Hysteria
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PostSubject: Re: NFMM in the future   Wed 24 Sep 2014, 6:28 pm

The madness is obviously going to increase, as it already has.
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Trump
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PostSubject: Re: NFMM in the future   Wed 24 Sep 2014, 9:34 pm

I hope new GC come out. I mean we got new Multiplayer stages, why not new cars?
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PostSubject: Re: NFMM in the future   Wed 24 Sep 2014, 10:23 pm

True... Multiplayer Cars would be great.
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Nebula
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PostSubject: Re: NFMM in the future   Thu 25 Sep 2014, 12:35 am

I think the graphics will improve a lot. I'm thinking of it kinda turning like NFS.
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Jiggnfm
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PostSubject: Re: NFMM in the future   Thu 25 Sep 2014, 1:56 am

The prediction I hear about the most is...

NFMM IS GOING TO DIE!!!!!!

But other than that, my prediction is that NFMM will come out on Steam and attract more people and new car makers/ stage makers to the game (and the forums).

I also might predict a free roam system.
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Nebula
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PostSubject: Re: NFMM in the future   Thu 25 Sep 2014, 3:21 am

Free roam is gonna be AMAZING!!!
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SinfulBliss
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PostSubject: Re: NFMM in the future   Thu 25 Sep 2014, 4:54 am

If NFMM stays alive, I can't imagine how far it'll go. Back in 2009, NFM2 wasn't even released yet. I remember being addicted to repeatedly playing NFM1 over and over and over again. Now, in 5 years, they've added a tremendous amount of components to the game. I think things will only progress quicker now that the game has a higher demand for advancement.

I say in 3-4 years, if NFMM survives for that long, Omar will have completely revamped the layout of the room and game-selection screen, and weather (finally!) will be added. That's only a fraction of what may happen, however.
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Kinetico
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PostSubject: Re: NFMM in the future   Thu 25 Sep 2014, 9:59 am

@Jiggnfm wrote:
The prediction I hear about the most is...

NFMM IS GOING TO DIE!!!!!!

But other than that, my prediction is that NFMM will come out on Steam and attract more people and new car makers/ stage makers to the game (and the forums).

I also might predict a free roam system.

@Nebula wrote:
Free roam is gonna be AMAZING!!!

Free roam lobby would be great however it would consist of a very large map/stage + "portals" for different races/stages and this would have to conflict with each user's connectivity to the game, in addition to a very complex Java scripting thats gonna power this thing. Another note, Insano would have to pay more just keep an open world lobby up in running. Insano isnt EA. He is basically a one-man team.
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InhumanPwnage
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PostSubject: Re: NFMM in the future   Thu 25 Sep 2014, 12:16 pm

@Kinetico wrote:
@Jiggnfm wrote:
The prediction I hear about the most is...

NFMM IS GOING TO DIE!!!!!!

But other than that, my prediction is that NFMM will come out on Steam and attract more people and new car makers/ stage makers to the game (and the forums).

I also might predict a free roam system.

@Nebula wrote:
Free roam is gonna be AMAZING!!!

Free roam lobby would be great however it would consist of a very large map/stage + "portals" for different races/stages and this would have to conflict with each user's connectivity to the game, in addition to a very complex Java scripting thats gonna power this thing. Another note, Insano would have to pay more just keep an open world lobby up in running. Insano isnt EA. He is basically a one-man team.

Where you heard this from, I don't know. It will never happen. Games in NFMM, as I just found out thanks to Prayers pointing it out, are monitored (people can watch, stats will be recorded).

I think Omar is listening to us, but for how long is the question. I asked for some form of end-game stats years ago, he slipped something small in, took what makes people go to DS's add-ons, and may be looking for more "neat" little features to add in. I made a topic about that here in case you guys wanna share your ideas.

Anyway, it may stand to reason that NFMM may end up like a low-poly version of Destruction Derby (if it includes custom modes for clans, then it couldn't be anymore desirable, but this is wishful thinking).

Or it could end up more kid-friendly and look like Minecraft and NFS put together (minus the free-roam and First-person perspective).


The community will creep back in both instances.


Topic moved to NFM Discussion -> Multiplayer.


Last edited by InhumanPwnage on Tue 04 Aug 2015, 2:09 pm; edited 1 time in total
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Insane Elite
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PostSubject: Re: NFMM in the future   Thu 25 Sep 2014, 6:04 pm

Judging from the replies it seems like NFMM has a bright future Very Happy I think what NFMM needs now is more popularity so then Omar will be able to make more updates for NFMM.

Oh and thanks IP for moving the topic (I was wondering where the topic went haha)
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bart324
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PostSubject: Re: NFMM in the future   Tue 21 Jul 2015, 2:37 pm

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PostSubject: Re: NFMM in the future   Today at 6:41 pm

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