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 NFM Testament

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SinfulBliss
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PostSubject: NFM Testament   Tue 12 Jun 2018, 7:53 pm

Man, there's nothing like it. So much goes on we don't even think about because we're so used to playing it. The subtleties we've just adapted to through game after game -- getting the perfect stunt, landing on all 4 wheels so you can bounce and dodge a predicted attack; that little bit of fear you get when you stunt behind him, that he might whip around and clip you before you can turn away -- the disbelief after a massive hit that costs you much of your health. And the absolute resolute determination that follows, to get his damage at or higher than yours. Now you're playing catchup.

The competition in this game is like anything else. If you think about it, NFMM is just the vehicle for the sheer competitiveness that drives any sort of game. It sounds ridiculous to someone who hasn't played the game, but having played baseball, soccer, and having run track for 7+ years, it has a lot in common. If I had to pin it down, I'd say soccer shares the most with NFMM. When you have the ball, it's all on you. You need to not fuck up and lose possession, you need to score. It's for you but it's also for the team.

Of course, the force driving that mad desire, that roller-coaster of emotions and determination to win, and the fear of the unimaginable -- it's ego. You want to prove yourself as better than the person you're playing. Hell, you know you're better, you just have to fulfill it now.

The feeling of cracking his lag trail for the first time, whether you're at 0% or at 90%, it feels the same. You can't help but smile when you know it's the beginning of the end. Of course, until then, he's just a hacker Wink

Then comes the desperate battle of minds. It's not just you who gets that rush of adrenaline every time you get a solid hit, or launch him to the clouds. It's not just you who fears the soul-crushing moment of launch into the wall, into shock, into inescapable combo leaving you staring at that horrible fire animation. You're both just as determined. That just makes the competition even more valid. When two people are so desperate for an outcome, but that outcome cannot be shared. The result is a display of both of those at their best, doing as well as they can at that time. All of the subtleties, micro-skills, and strategies of the game are uncovered when they go at it.

That's why it's so much fun to watch. That's why any sort of competition is the most popular form of TV, whether it's football, baseball, soccer, or UFC. The Olympics are so popular because for 4 years these top athletes train for this one moment -- you know you're seeing the best of the best at their best, and so if you're at all interested in the sport itself, you're seeing it at the cutting edge of its development. Why do you think there are hundreds of war videos?

Then comes the development of character that results in any sort of niche competitive game. You build a reputation based off of your performance. You're seen as better, or worse, than the average populace. The struggle and determination for victory and ego becomes even more pressing, as you have more to prove. You can't just let all that hard work go to waste. You care about what people think about you now. Heck, you're only doing this to validate what people think about you, else why wouldn't you throw in the towel and take your trophy while you still can? Maybe you're not even playing for yourself anymore, but it becomes an obsession to hold up that ego. People get better, you get worse, or you get lazy. You turn to alternative means to maintain that reputation of yours, which has grown too heavy to hold up on your own. Enter cheating, the great destroyer of competition. It fills in for your shortcomings, and they're none the wiser. Well, until they are. Then comes the blow to your reputation that not even your play can reverse, and boy is it a slow crawl back to the top.

But nothing can remove the feeling, even 8 years later as I play a quick match before heading out to start my day. The nostalgia - feeling those old yet veteran muscles you trained so hard firing back up, the adrenaline rushing through you, or the sweat as you grind it out in a long, 30-minute 1v1. There's nothing like it. Never will be.

Say what you want about the community, the game, the hackers, the cancer, anything else. But at the end of the day, you live off the rush like the next guy, and if you can't get it in NFMM you're going somewhere else for it.
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Silent
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PostSubject: Re: NFM Testament   Tue 12 Jun 2018, 11:52 pm

This is an excellent post that I will always look back to, Sinful. This game is my childhood and forever will be, and although NFMM slowly dies in glory, there are many portions of the community that make me feel so thankful for fulfilling my childhood with this. I will never be able to play a game as unique as this. Not for the mediocre graphics, but for the unique concepts that NFMM has provided. The community may have had its ups and downs (especially in 2015-16), but now that I think about it, it's really interesting to look back to it.

Let alone the current horrid CoC rip-off Omar is making right now, but his creation of NFM is something that I will be forever very thankful for, especially for getting me into gaming. Razz
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Aggressionz
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PostSubject: Re: NFM Testament   Thu 14 Jun 2018, 3:15 am

On point with this post. I admittedly enjoyed NFMM for a couple of years, dispute my horrendous reputation. It has been my childhood for over 10 years since Omar released NFM1. I've also taken this game seriously through competition and it has been enjoyable, especially in clan wars. Let aside my past problems between clans.


I agree with Krazz. It's fascinating to look back at it and all the years we played NFMM. I would genuinely like a revival of the game. I know I always said how I hate people in the game, but I don't, I'm being sincerely honest. Excuse my irrational behavior in the past. I love everyone and each one you guys and I'm very thankful to be part of this community. I'm looking forward to the future.
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Burst
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PostSubject: Re: NFM Testament   Thu 14 Jun 2018, 8:59 pm

Does this mean NFMM is over like done? that's why it is saying "Unable to connect to servers"?
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SinfulBliss
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PostSubject: Re: NFM Testament   Fri 15 Jun 2018, 6:13 am

@Burst wrote:
Does this mean NFMM is over like done? that's why it is saying "Unable to connect to servers"?

I didn't make the post with that in mind, no. I'd be surprised since I just played a couple days ago with Phy.
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Burst
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PostSubject: Re: NFM Testament   Fri 15 Jun 2018, 1:51 pm

@SinfulBliss wrote:
@Burst wrote:
Does this mean NFMM is over like done? that's why it is saying "Unable to connect to servers"?

I didn't make the post with that in mind, no. I'd be surprised since I just played a couple days ago with Phy.

Oh, cause servers were down but they are back, but this game was amazing and I loved this community with a doubt this game was my child hood I enjoyed making stages, strongly suggested with wasting kinda liked racing but when I was a kid I used to talk trash but now I've matured... Sorry if I used to be trouble but this game was so fun, clan wars but NFMM died and I hope it can return like it was before
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Poison
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PostSubject: Re: NFM Testament   Fri 15 Jun 2018, 3:26 pm

Great post and perfect timing because NFMM is at one of its lowest points in history in my opinion. The competitive aspect of this game has always been unique, and I will always have a place in my heart for all the cool stages me and others made. Unfortunately, everytime I try to play now it's a really boring clusterfuck of cancer but at the end of the day that's sorta what makes NFMM NFMM.
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Dex
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PostSubject: Re: NFM Testament   Mon 16 Jul 2018, 9:35 pm

I would normally write a really long block of text to this kind of post but, short-and-sweet is perhaps the most appropriate at this point.

I've been so withdrawn from this game and this community in the recent year that I noticed this particular post from my F*KING EMAIL XD and I have all of them disabled...with the exception of the 'newsletter' one lol

Anyways, thanks Sinful for refreshing this elephant of a memory in my mind. Looking back to it now, you really got to be in awe of Omar's creation. Come to think of it, it could all just have been a simple single player game embedded in our childhood alongside things like Cartoon Network, Nickolodeon, Mattel & Hotwheels, 009 Sound System, and Windows XP. With the release of NFM2 and Multiplayer to follow, not only did Omar extend this one little bit of our childhood through our teen years, but had created everlasting memories, not just with yourself but with other people. I still remember telling my parents that I'm not just playing a video game, I'm socializing within it as well just to make it seem more than just a game. Truly it was. Being such a small game and all, and each and everyone of us recognizing how rare it is to find this many people playing, Oh, idk just some random Miniclip/Arcadetown game that one would normally stumble upon for no obvious reason other than out of sheer boredom. This factor in return escalated everyone's emotion and approach to the game, making people feel more open amongst others within, making people feel almost like a different world, a place to escape the real world sometimes when we need that break from a tough study session or a moment in our lives of which we can easily be distracted by this humble bubble (for the most part) of a community. The best part is, and what probably allowed this game's activity to be sustained maybe a couple extra years is not just the players of the game but the editors/modders, the developers, the tweakers, the graphic designers, the strategists, the video editors, the car designers, the stage makers, the PR moderators and forum moderators, and the respective admins.
Dedication.
Not only to just the game itself, but to other conclaves that all engaged in whatever anyone's heart desires within this game. The fact that we had the desire to move forward, to try new things, and the inevitability of embracing new things. Those endless threads of "Omar fix this, Omar fix that", the bug reports, to be constantly on the lookout of ways to improve the game not just for yourself but for other people and to make it as fair as possible for everybody.
If anything, all of us have become smarter human beings in the internet department and how video games and latency/lag all that actually work. Afterall, we weren't spoiled by perfect hit detection and smooth lobbies, yet because the excitement the game brought, plus the support of such a dedicated community made us see through all of the BS and just dealt with it because there was no better option.

Nothing gets better than those occasions when you introduce this game to a IRL friend of yours either because you want them to like it too, or because they ask you wtf you're doing on that school computer, and then watch them just make the most baffled face ever once you explain how it all works, only for them to respond with "Those graphics suck dude". This isolated factor alone is no doubt what drove all of us to prosper within this game and community, because we felt special. We felt as if GOD himself chose only certain number of us that would discover this game and everything that follows.

---and with that, it's been one mtherfking hell of a ride. I don't know what I would have been doing if i wasn't playing this game in all those years past. Homework....perhaps?? XD XD XD
Lowkey ive been thinking of doing a finale type montage of all NFMM footage thats out there -- meh maybe later
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Trekko727
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PostSubject: Re: NFM Testament   Tue 17 Jul 2018, 5:22 am

Hi,
Are there nfm discord servers? I disconnected my FB acc since 8 yrs ago and I'm almost never online now for reasons
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Zee
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PostSubject: Re: NFM Testament   Tue 17 Jul 2018, 9:31 am

Couldn't have said it better. Honestly, this game was my escape from school work and I don't think i'll ever forget how much fun it was. At its peak, nothing was better.
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Heavenly_Abyss
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PostSubject: Re: NFM Testament   Tue 17 Jul 2018, 9:57 pm

These day, I only play NFM because it's a way to past the time these day. I also make mods just for fun, but I think I'm that point since as a perfectionist, modding isn't always fun. Now, I edit program these day.
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