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 NFM2 Multiplayer: Get Ready!

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Are you pro-ing up for NFM Multiplayer?
Yes
78%
 78% [ 14 ]
No
0%
 0% [ 0 ]
Not really, lol
22%
 22% [ 4 ]
Idc
0%
 0% [ 0 ]
Total Votes : 18
 

AuthorMessage
Guest
Guest


PostSubject: NFM2 Multiplayer: Get Ready!   Fri 27 Aug 2010, 4:24 am

I'm pretty hyped up about NFM2 Multi-player. Im Crazy! Banana CRA I've been playing NFM and the NFM series for YEARS. In those years, I've devised numerous techniques, strategies, etc. However, when NFM2 Multiplayer is released, I'll finally be able to show my racing prowess for all to see, not just in youtube videos. I'm getting even better every day, outsmarting the AI and winning every race. I don't know..when NFM2 Multiplayer comes out, I have a fair chance of becoming NFM Waster/Racer King. YAYZ


Last edited by GamerElite on Sun 23 Jan 2011, 6:56 pm; edited 2 times in total
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-Metallicafan1-
Psychogenic
Psychogenic

Number of posts : 1456

Age : 18
Join Date : 2009-12-18

PostSubject: Re: NFM2 Multiplayer: Get Ready!   Fri 27 Aug 2010, 5:49 pm

I can't wait for Multiplayer. So I choose the first.
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ddm999
Rogue Gamer
Rogue Gamer

Number of posts : 314

Age : 18
Join Date : 2010-08-22

PostSubject: Re: NFM2 Multiplayer: Get Ready!   Fri 27 Aug 2010, 6:01 pm

Can't wait for it... My sig says so too =D
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MDX
Morph Manipulator
Morph Manipulator

Number of posts : 5219

Age : 23
Join Date : 2009-03-08

PostSubject: Re: NFM2 Multiplayer: Get Ready!   Fri 27 Aug 2010, 9:04 pm

What kind of question is that!? Everyone here should be looking forward to NFM Multiplayer. Especially if its customisable. My car is already pretty much done. So yeah, first one.
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Guest
Guest


PostSubject: Re: NFM2 Multiplayer: Get Ready!   Sat 28 Aug 2010, 3:23 pm

I choose the first one cause i'm already SO MUCH going to pwn everyone on MP.
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LegnaK
Veteran Agent
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Number of posts : 2056

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PostSubject: Re: NFM2 Multiplayer: Get Ready!   Sat 28 Aug 2010, 7:05 pm

Lets see, I chose Yeah, and whats the deal with everyone pwning everyone else, Rafa, Nimi ain't gonna cut it, sorry to burst your bubble. JK.
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Guest
Guest


PostSubject: Re: NFM2 Multiplayer: Get Ready!   Sat 28 Aug 2010, 10:22 pm

I've been looking at Need For Madness as a strategy game ever since I've played it. I'll be able to massacre Rafa...I can tell. MoGaDeX would be hard, as for IP.

Soon we can have and NFMM (Need For Madness Multiplayer) and forums all over it, and strategy sections which I'll be like filling it up with.
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LegnaK
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Age : 23
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PostSubject: Re: NFM2 Multiplayer: Get Ready!   Sat 28 Aug 2010, 10:29 pm

CerealKiller wrote:
I've been looking at Need For Madness as a strategy game ever since I've played it. I'll be able to massacre Rafa...I can tell. MoGaDeX would be hard, as for IP.

Soon we can have and NFMM (Need For Madness Multiplayer) and forums all over it, and strategy sections which I'll be like filling it up with.

Whatabout me?
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Guest
Guest


PostSubject: Re: NFM2 Multiplayer: Get Ready!   Sat 28 Aug 2010, 10:37 pm

I don't know enough about you.

I think only IP+MDX could beat me.
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Dovenaz
Half Life
Half Life

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Age : 18
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PostSubject: Re: NFM2 Multiplayer: Get Ready!   Sun 29 Aug 2010, 3:44 am

i don't even know if i'll even survive in multiplayer T_T
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wizzie
Karma Caper
Karma Caper

Number of posts : 199

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PostSubject: Re: NFM2 Multiplayer: Get Ready!   Sun 29 Aug 2010, 1:14 pm

i am far to busy with school to be proing up for nfm 2 i think il get better over time in multiplayer
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Dovenaz
Half Life
Half Life

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Age : 18
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PostSubject: Re: NFM2 Multiplayer: Get Ready!   Sun 29 Aug 2010, 1:43 pm

But still i am very excited
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MDX
Morph Manipulator
Morph Manipulator

Number of posts : 5219

Age : 23
Join Date : 2009-03-08

PostSubject: Re: NFM2 Multiplayer: Get Ready!   Sun 29 Aug 2010, 5:02 pm

I'm trying to learn the tracks as best as I can. At least the good ones. I think "the Stretch" and "the Gun Run" will be played a lot. "Maximum Overfly" , "Rolling with the Big Boys" and "Four Dimensional Vertigo as well.

I think those will be the most played. At least I'll be mostly playing those Razz
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ddm999
Rogue Gamer
Rogue Gamer

Number of posts : 314

Age : 18
Join Date : 2010-08-22

PostSubject: Re: NFM2 Multiplayer: Get Ready!   Sun 29 Aug 2010, 6:45 pm

The Stretch rules Razz I even thought about making a thread for time trials on it...
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Guest
Guest


PostSubject: Re: NFM2 Multiplayer: Get Ready!   Sun 29 Aug 2010, 10:08 pm

I wonder, when they make NFM2 Multiplayer, are they going to make a separate version for the original NFM?

I hope that they have it so you can join wasting rooms, where there is no finish line, you must waste or be wasted.
I'd like that. Twisted Evil
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Guest
Guest


PostSubject: Re: NFM2 Multiplayer: Get Ready!   Sun 29 Aug 2010, 11:44 pm

Then it would defeat the purpose of all the other cars that are meant for speed.
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radical1
Collector
Collector

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Age : 15
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PostSubject: Re: NFM2 Multiplayer: Get Ready!   Sun 29 Aug 2010, 11:59 pm

thats actuilly true it will take longer and make the game boring
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Dovenaz
Half Life
Half Life

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Age : 18
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PostSubject: Re: NFM2 Multiplayer: Get Ready!   Mon 30 Aug 2010, 4:01 am

wasting rooms..it'd be dull and boring the fast cars will fall out of use then
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Guest
Guest


PostSubject: Re: NFM2 Multiplayer: Get Ready!   Mon 30 Aug 2010, 4:24 am

I think that we've proved our point to GamerElite.

I think they should make the cars have like a certain special power up, so that all the cars power ups are evenly matched of course, it would add strategy and amusement to the game.

Nitro Boost!
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ddm999
Rogue Gamer
Rogue Gamer

Number of posts : 314

Age : 18
Join Date : 2010-08-22

PostSubject: Re: NFM2 Multiplayer: Get Ready!   Mon 30 Aug 2010, 2:24 pm

CerealKiller wrote:
I think they should make the cars have like a certain special power up.

that would be awesome.

Radical One = Jump - Fires the car into the air, good for dodging cars that are coming straight at you.

Formula 7 = Turbo Boost - Doubles speed for 3 seconds.

DR Monstaa = DR Monstaa cant have one, its just too good.

M A S H E E N = EMP - Stops car movement for 3 seconds.

and more for the others...

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Guest
Guest


PostSubject: Re: NFM2 Multiplayer: Get Ready!   Mon 30 Aug 2010, 2:37 pm

CerealKiller wrote:
I've been looking at Need For Madness as a strategy game ever since I've played it. I'll be able to massacre Rafa...I can tell. MoGaDeX would be hard, as for IP.

Soon we can have and NFMM (Need For Madness Multiplayer) and forums all over it, and strategy sections which I'll be like filling it up with.

Not if i team up with my cousin! MUAHAHAHAHA
(This isn't offtopic, i think?)
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Rage007
Sp3c1al1s3d
Sp3c1al1s3d

Number of posts : 3354

Age : 18
Join Date : 2009-10-15

PostSubject: Re: NFM2 Multiplayer: Get Ready!   Mon 30 Aug 2010, 2:45 pm

Tornado Shark - Shark Powa : Turns into a violent shark and will not stop until it kills a car.

Formula 7 - Same as above

Wow Caninaro - Wheel Jump : Its back wheel turns into a jet pack to blast you into the air for a few secs. Good for Head on Collisions

La Vita Crab - Crab Armour : Indestructible for a few secs.

Nimi - Tiny Powa : Turns small so its hard to find the car.

Max Revenge - REVENGE TAIHM : Use this after being wasted by a car, and the wasted car instantly goes into action to kill the car.

Lead Oxide - Lead Spray : Sprays Lead so that cars lose power more quicker.

Kool Kat - Pimp ma Ride : Add on any additional features

Drifter - Skidder : Stops skidding for 10 secs

Sword of Justice - Police Cop : You patrol the whole area for a lap, anyone that attacks you gets wasted immidiately

High Rider - Whatever is up must come down : You become a Low Rider. Perfect for the flight of M A S H E E N.

EL KING - King o the hills : King for a whole lap, you suddenly have a boost of speed.

Mighty Eight - Mighty arse : Gets stronger for a whole lap.

M A S H E E N - Same as above

Radical One - Same as above

DR Monstaa - The Bigger, the Better : Instantly turns big for a lap.
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http://mablogisawesome.blogspot.com/
NFMradical
Code Thief

Number of posts : 4

Age : 19
Join Date : 2010-04-27

PostSubject: Re: NFM2 Multiplayer: Get Ready!   Tue 31 Aug 2010, 5:47 am

i have one

Radical One:R.A.D.I.C.A.L-becomes super fast for one lap cannot be wasted (invincible)
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Guest
Guest


PostSubject: Re: NFM2 Multiplayer: Get Ready!   Fri 03 Sep 2010, 4:43 am

Then you could easily just not go through any checkpoints, thus being invincible forever.

I think this is off-topic, but let's just include the word "Multiplayer" in our following posts and continue (e.x.: On multiplayer mode a good power-up would be...).
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LegnaK
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PostSubject: Re: NFM2 Multiplayer: Get Ready!   Fri 03 Sep 2010, 2:37 pm

@rafa1231518 wrote:
CerealKiller wrote:
I've been looking at Need For Madness as a strategy game ever since I've played it. I'll be able to massacre Rafa...I can tell. MoGaDeX would be hard, as for IP.

Soon we can have and NFMM (Need For Madness Multiplayer) and forums all over it, and strategy sections which I'll be like filling it up with.

Not if i team up with my cousin! MUAHAHAHAHA
(This isn't offtopic, i think?)

Hmm. Who else is using "Wingmen" for multiplayer? me and my little brother are.
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PostSubject: Re: NFM2 Multiplayer: Get Ready!   Today at 6:56 pm

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