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 Multiplayer - Tracks

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Guest
Guest


PostSubject: Re: Multiplayer - Tracks   16/01/11, 02:32 am

jinohyui wrote:
Right now im making the stage 1 EPICER! than Omars (Seriously he makes em boring >_<)
its going to have a spike in the beginning and walls too :p
Take that back he is the best stage maker in the world including MDX and IP


Last edited by ksm314 on 16/01/11, 02:33 am; edited 1 time in total (Reason for editing : quote)
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Dovenaz
Half Life
Half Life

Number of posts : 1900

Age : 18
Join Date : 2009-03-26

PostSubject: Re: Multiplayer - Tracks   16/01/11, 04:00 am

(i don't think omar would be a bit happy about that...)

If only i had my own pc i'd make a very destructive version of nfm1's stage 10 Twisted Evil
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A9
Mercenary
Mercenary

Number of posts : 1414

Age : 19
Join Date : 2010-03-06

PostSubject: Re: Multiplayer - Tracks   28/01/11, 10:00 pm

i'm going to put in my Spiral Run Around....and also my best track yet..The Stretch II.. YAYZ
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Big Jilm
System Failure
System Failure

Number of posts : 13385

Age : 19
Join Date : 2010-09-08

PostSubject: Re: Multiplayer - Tracks   29/01/11, 05:45 am

Do you know you just bumped? I should teach you how to know whether a topic is old or not
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PostSubject: Re: Multiplayer - Tracks   29/01/11, 05:51 am

It's not really bumping is it!
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Big Jilm
System Failure
System Failure

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PostSubject: Re: Multiplayer - Tracks   29/01/11, 06:09 am

Well the last few posts cam out 2 weeks ago, so yah
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PostSubject: Re: Multiplayer - Tracks   29/01/11, 06:17 am

But it is not THAT old!
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Big Jilm
System Failure
System Failure

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PostSubject: Re: Multiplayer - Tracks   29/01/11, 06:39 am

I posted on a topic that was 5 days old and you said I bumped
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PostSubject: Re: Multiplayer - Tracks   29/01/11, 06:41 am

Nevermind................
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Big Jilm
System Failure
System Failure

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PostSubject: Re: Multiplayer - Tracks   29/01/11, 06:46 am

Ok then... I t was a topic related to multiplayer and tracks
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PostSubject: Re: Multiplayer - Tracks   29/01/11, 06:48 am

Anyways good luck for MDX'S tracks!
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Alex Kirchu
Nu Radical
Nu Radical

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PostSubject: Re: Multiplayer - Tracks   29/01/11, 10:05 pm

Don't pick on people for bumping unless it has been MONTHS AND MONTHS.

Also a topic needs a bump now and then to reawaken it.

I was making a track to enter into NFM 2 to be one of the standard tracks but my track was too big, I apparently was at the model limit of a certain set piece.
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Big Jilm
System Failure
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PostSubject: Re: Multiplayer - Tracks   30/01/11, 05:01 am

That helped! Now I know better!
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PostSubject: Re: Multiplayer - Tracks   23/03/11, 06:54 pm

Omar hasn't really been diligent about updating us on things. If Aim is like his fan-club (in a sense) then we should make a section for like, say, "Suggestions" on his NFM Multiplayer so he can comment on them and stuff.

Too late now, though. I guess we'll wait until NFMM2
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radical1
Collector
Collector

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PostSubject: Re: Multiplayer - Tracks   24/03/11, 01:05 pm

its coming out sunday lol.
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WolfInABox
Ascended
Ascended

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PostSubject: Re: Multiplayer - Tracks   24/03/11, 01:26 pm

The test version, not the real.
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radical1
Collector
Collector

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PostSubject: Re: Multiplayer - Tracks   24/03/11, 01:30 pm

i know.wait...do you mean like a beta not all cars and tracks or just to test it if its perfecto? confused
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Big Jilm
System Failure
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PostSubject: Re: Multiplayer - Tracks   24/03/11, 01:33 pm

Probably just doesn't have everything. Just test connection
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PostSubject: Re: Multiplayer - Tracks   Today at 02:14 am

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