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 Need for Madness: Jigoku Edition

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NateZDR2
Veteran Agent
Veteran Agent

Number of posts : 1978

Age : 14
Join Date : 2011-06-09

PostSubject: Re: Need for Madness: Jigoku Edition   Wed 17 Aug 2011, 4:16 am

Errrr...
maharshi_13 wrote:
hi all this is to inform u that i am officially retiring from nfm..
the following are the people whom i will always remember:
WolfInABox- for his helpfulness...
InhumanPwnage - for teaching me the correct way to java hack
adverts - for teaching me to use netbeans
Moga dex - for his support and cooperation
rafa*numbers*- as the first person i chatted with
and
SkyBro (i dunno why)
thanks for helping me out everyone...
well so long,
Maharshi 13 Bhaduri

SadSadSad
From topic: RETIRING FROM NFM
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WolfInABox
Ascended
Ascended

Number of posts : 6897

Age : 21
Join Date : 2010-11-17

PostSubject: Re: Need for Madness: Jigoku Edition   Wed 17 Aug 2011, 11:03 am

Actually, I have the feeling that he might come back.
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Lucky XIII
Game Reaper
Game Reaper

Number of posts : 932

Age : 21
Join Date : 2011-04-07

PostSubject: Re: Need for Madness: Jigoku Edition   Wed 17 Aug 2011, 8:49 pm

and i did.. Smile Smile Smile. special powers mean more than nitrous.. it means super speed, super strength, flight ... etc etc...
progress is good.... ill focus mainly on java in this version..
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NateZDR2
Veteran Agent
Veteran Agent

Number of posts : 1978

Age : 14
Join Date : 2011-06-09

PostSubject: Re: Need for Madness: Jigoku Edition   Thu 18 Aug 2011, 4:16 am

YAY!!! And i thought it was another good version dead! YAYZ
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Lucky XIII
Game Reaper
Game Reaper

Number of posts : 932

Age : 21
Join Date : 2011-04-07

PostSubject: Re: Need for Madness: Jigoku Edition   Wed 24 Aug 2011, 3:07 pm

ANNOUNCEMENT!!
major update... 2 new cars made ... pics will be uploaded soon enough.. Very Happy Very Happy Smile
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WolfInABox
Ascended
Ascended

Number of posts : 6897

Age : 21
Join Date : 2010-11-17

PostSubject: Re: Need for Madness: Jigoku Edition   Wed 24 Aug 2011, 3:37 pm

Hey, your track is nearly done. I just need to put the ramps, checkpoints and stuff to the right place. The track was not what I expected actually, but I can make another one when I finish it
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Lucky XIII
Game Reaper
Game Reaper

Number of posts : 932

Age : 21
Join Date : 2011-04-07

PostSubject: Re: Need for Madness: Jigoku Edition   Wed 24 Aug 2011, 4:06 pm

ok good job.... but u said u were busy so i asked azri to do stage 2 for me... u can do stage 3...
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Skybro
Rogue Gamer
Rogue Gamer

Number of posts : 312

Age : 19
Join Date : 2011-06-25

PostSubject: Re: Need for Madness: Jigoku Edition   Wed 24 Aug 2011, 4:12 pm

OMGOMG
Keep up the good work.
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WolfInABox
Ascended
Ascended

Number of posts : 6897

Age : 21
Join Date : 2010-11-17

PostSubject: Re: Need for Madness: Jigoku Edition   Wed 24 Aug 2011, 4:44 pm

i'm fixing metal scar.. wonder what's wrong with it oh and Wolf, make sure it has a hellish color scheme...

(read in the almighty post thread if you want to know why i am acting like maharshi)
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Lucky XIII
Game Reaper
Game Reaper

Number of posts : 932

Age : 21
Join Date : 2011-04-07

PostSubject: Re: Need for Madness: Jigoku Edition   Thu 25 Aug 2011, 12:14 pm

i will... btw can u send me metal scars code... im gonna try to fix it! Smile Smile Smile
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Guest
Guest


PostSubject: Re: Need for Madness: Jigoku Edition   Thu 25 Aug 2011, 12:54 pm

Hmm..Hows progress?
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Lucky XIII
Game Reaper
Game Reaper

Number of posts : 932

Age : 21
Join Date : 2011-04-07

PostSubject: Re: Need for Madness: Jigoku Edition   Thu 25 Aug 2011, 12:56 pm

38% i still have not finished a single stage!! Sad wonder when wolf will be finished with it!
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Guest
Guest


PostSubject: Re: Need for Madness: Jigoku Edition   Thu 25 Aug 2011, 12:58 pm

He's busy like £&*$..

What cars have you made/planned?
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Lucky XIII
Game Reaper
Game Reaper

Number of posts : 932

Age : 21
Join Date : 2011-04-07

PostSubject: Re: Need for Madness: Jigoku Edition   Thu 25 Aug 2011, 1:00 pm

look it up in the first post every thing there.. ill post a screen shot soon enough... Smile Very Happy
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Guest
Guest


PostSubject: Re: Need for Madness: Jigoku Edition   Thu 25 Aug 2011, 1:02 pm

Thanks..

Good Luck.. (That's all I know..)
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Lucky XIII
Game Reaper
Game Reaper

Number of posts : 932

Age : 21
Join Date : 2011-04-07

PostSubject: Re: Need for Madness: Jigoku Edition   Thu 25 Aug 2011, 1:14 pm

u can give me ideas for new cars u know...
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Guest
Guest


PostSubject: Re: Need for Madness: Jigoku Edition   Thu 25 Aug 2011, 1:16 pm

My brain is clean as a buffalo's backside..
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NFMhakker
Mercenary
Mercenary

Number of posts : 1196

Age : 19
Join Date : 2011-02-22

PostSubject: Re: Need for Madness: Jigoku Edition   Thu 25 Aug 2011, 2:28 pm

Wow, Traxck maker needed huh? what do you want first?
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Lucky XIII
Game Reaper
Game Reaper

Number of posts : 932

Age : 21
Join Date : 2011-04-07

PostSubject: Re: Need for Madness: Jigoku Edition   Fri 26 Aug 2011, 3:13 pm

sorry... i already found my track maker... but if anyone else is willing to help then y not? if ur interested NFMHakker then send me a pm... ill give u the details..Smile
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Lucky XIII
Game Reaper
Game Reaper

Number of posts : 932

Age : 21
Join Date : 2011-04-07

PostSubject: Re: Need for Madness: Jigoku Edition   Tue 30 Aug 2011, 3:01 pm

ANNOUNCEMENT:

Everyone... i made an awesome improvement in my version.. which i am obviously not going to reveal now... its a surprise!!! All i can say is ... its worth this long wait!! prepare to get mesmerized in a month !!! Smile Smile Smile Smile
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MDX
Morph Manipulator
Morph Manipulator

Number of posts : 5219

Age : 23
Join Date : 2009-03-08

PostSubject: Re: Need for Madness: Jigoku Edition   Tue 30 Aug 2011, 4:01 pm

1 month? That's too long man.
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Rage007
Sp3c1al1s3d
Sp3c1al1s3d

Number of posts : 3354

Age : 18
Join Date : 2009-10-15

PostSubject: Re: Need for Madness: Jigoku Edition   Wed 31 Aug 2011, 1:16 am

Oh the irony MDX, your version came out in a years time.

I cant wait!
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http://mablogisawesome.blogspot.com/
MDX
Morph Manipulator
Morph Manipulator

Number of posts : 5219

Age : 23
Join Date : 2009-03-08

PostSubject: Re: Need for Madness: Jigoku Edition   Wed 31 Aug 2011, 3:13 am

Its just an improvement, its not like he's releasing the version... is he?
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Lucky XIII
Game Reaper
Game Reaper

Number of posts : 932

Age : 21
Join Date : 2011-04-07

PostSubject: Re: Need for Madness: Jigoku Edition   Wed 31 Aug 2011, 6:14 am

I meant that 1 month is the max time i may take... Smile
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Guest
Guest


PostSubject: Re: Need for Madness: Jigoku Edition   Wed 31 Aug 2011, 9:29 am

What about IP? His is taking so long I still can't wait..
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Need for Madness: Jigoku Edition

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