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WolfInABox
Ascended
Number of posts : 6926
Age : 28 Join Date : 2010-11-17
| Subject: Re: Need For PWNAGE 2 Fri 22 Jul 2011, 9:12 pm | |
| I loved dafont, there are more fonts. But I guess i should use cooltext. |
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NateZDR2
Veteran Agent
Number of posts : 1977
Age : 22 Join Date : 2011-06-09
| Subject: Re: Need For PWNAGE 2 Fri 22 Jul 2011, 9:14 pm | |
| I just tried dafont. Its NOT A VIRUS!! |
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WolfInABox
Ascended
Number of posts : 6926
Age : 28 Join Date : 2010-11-17
| Subject: Re: Need For PWNAGE 2 Fri 22 Jul 2011, 9:17 pm | |
| One font was. Not the whole thing |
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NateZDR2
Veteran Agent
Number of posts : 1977
Age : 22 Join Date : 2011-06-09
| Subject: Re: Need For PWNAGE 2 Fri 22 Jul 2011, 9:22 pm | |
| Ah well. Just keep using it then |
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Skybro
Rogue Gamer
Number of posts : 312
Age : 26 Join Date : 2011-06-25
| Subject: Re: Need For PWNAGE 2 Fri 22 Jul 2011, 9:22 pm | |
| Im waiting for the trailer to pop meh popcorn. Yum. |
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WolfInABox
Ascended
Number of posts : 6926
Age : 28 Join Date : 2010-11-17
| Subject: Re: Need For PWNAGE 2 Fri 22 Jul 2011, 9:23 pm | |
| Trailer is 10% done. Image=I'm too tired. |
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Skybro
Rogue Gamer
Number of posts : 312
Age : 26 Join Date : 2011-06-25
| Subject: Re: Need For PWNAGE 2 Fri 22 Jul 2011, 9:28 pm | |
| - WolfInABox wrote:
- Trailer is 10% done. Image=I'm too tired.
I could make it if you want. |
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Ten Graves
Mercenary
Number of posts : 1262
Age : 79 Join Date : 2010-12-08
| Subject: Re: Need For PWNAGE 2 Fri 22 Jul 2011, 9:31 pm | |
| Trailer? Might get mah popcorn out 2!
Anyway, like I said before, really good version, but I thought I should point out a few bugs...
- Death Defiler and Peel P50 are invincible (often).
- Defiler and Peel lose a LOT of damage if their top is hit. |
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WolfInABox
Ascended
Number of posts : 6926
Age : 28 Join Date : 2010-11-17
| Subject: Re: Need For PWNAGE 2 Fri 22 Jul 2011, 9:33 pm | |
| Peel's problem is fixed, Death Defier is replaced by Jin Raflesia's Python.
And to SkyBro - Let me do it. |
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Skybro
Rogue Gamer
Number of posts : 312
Age : 26 Join Date : 2011-06-25
| Subject: Re: Need For PWNAGE 2 Fri 22 Jul 2011, 9:33 pm | |
| I should ask my mom to buy a projector for movies and trailers. |
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Skybro
Rogue Gamer
Number of posts : 312
Age : 26 Join Date : 2011-06-25
| Subject: Re: Need For PWNAGE 2 Fri 22 Jul 2011, 9:35 pm | |
| - WolfInABox wrote:
- Peel's problem is fixed, Death Defier is replaced by Jin Raflesia's Python.
And to SkyBro - Let me do it. K.If you need any help don't be afraid to ask. |
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NateZDR2
Veteran Agent
Number of posts : 1977
Age : 22 Join Date : 2011-06-09
| Subject: Re: Need For PWNAGE 2 Sat 23 Jul 2011, 3:33 pm | |
| May i please edit some stuffz in NFP2 Beta? |
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WolfInABox
Ascended
Number of posts : 6926
Age : 28 Join Date : 2010-11-17
| Subject: Re: Need For PWNAGE 2 Sat 23 Jul 2011, 3:43 pm | |
| Sorreh, right now immah messing with the stupid NetBeans that won't let me move my files to my NFM. CLASS EDITOR FTW! |
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WolfInABox
Ascended
Number of posts : 6926
Age : 28 Join Date : 2010-11-17
| Subject: Re: Need For PWNAGE 2 Mon 25 Jul 2011, 11:31 am | |
| Since no-one is posting here.... I gotta double post Yep. I haxed Stats Texts (and added new texts, like you see in the pic) Car starting positions (all cars are now lined up, will show a pic later) Changed the color of the loading bar, it's now red And some bug fixes..... PICTURE MADE IN NETBEANS APPLET VIEWER. When I put edited files to my NFM, it shows an error. |
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Rage007
Sp3c1al1s3d
Number of posts : 3354
Age : 26 Join Date : 2009-10-15
| Subject: Re: Need For PWNAGE 2 Mon 25 Jul 2011, 12:14 pm | |
| Its pretty easy to add lined text. Use drawcs(x,y,z,text) or something where you want it to go. |
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WolfInABox
Ascended
Number of posts : 6926
Age : 28 Join Date : 2010-11-17
| Subject: Re: Need For PWNAGE 2 Mon 25 Jul 2011, 12:17 pm | |
| Yeah, I did that. I hacked some more stuff, which I'll show ya guys in my upcoming vid or by loads of images. |
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Rage007
Sp3c1al1s3d
Number of posts : 3354
Age : 26 Join Date : 2009-10-15
| Subject: Re: Need For PWNAGE 2 Mon 25 Jul 2011, 12:19 pm | |
| Wolfie ina Boxie, your getting me back into java now. Hmm, lets see what to f*** up now. |
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WolfInABox
Ascended
Number of posts : 6926
Age : 28 Join Date : 2010-11-17
| Subject: Re: Need For PWNAGE 2 Mon 25 Jul 2011, 12:22 pm | |
| Next thing I'm gonna do is to add nitrous to Biosfear Barris It is easy, I'll just make the handbreak value negative! |
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InhumanPwnage
"MeltGreen" stars
Number of posts : 2907
Age : 31 Join Date : 2009-03-08
| Subject: Re: Need For PWNAGE 2 Mon 25 Jul 2011, 1:12 pm | |
| - WolfInABox wrote:
- It is easy, I'll just make the handbreak value negative!
Good morning! Enjoy your uncon-troll-able car! |
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WolfInABox
Ascended
Number of posts : 6926
Age : 28 Join Date : 2010-11-17
| Subject: Re: Need For PWNAGE 2 Mon 25 Jul 2011, 1:21 pm | |
| Lol. Well I tried it out and I still can control the car somehow (-7), but when I use nitro and reverse at the same time, the car goes retarded. Yeah, I better make the handbreak back to normal. |
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Lucky XIII
Game Reaper
Number of posts : 933
Age : 29 Join Date : 2011-04-07
| Subject: Re: Need For PWNAGE 2 Mon 25 Jul 2011, 5:17 pm | |
| good job NFME .... u finally got natbeans to work! let me know if u can ever use the compiled class files found in build .... btw nfme : dont forget to change the maxmag stat of peel and otherwise it will really end up invincible.. lol ... |
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WolfInABox
Ascended
Number of posts : 6926
Age : 28 Join Date : 2010-11-17
| Subject: Re: Need For PWNAGE 2 Mon 25 Jul 2011, 5:25 pm | |
| - maharshi_13 wrote:
- good job NFME .... u finally got natbeans to work!
let me know if u can ever use the compiled class files found in build ....
btw nfme : dont forget to change the maxmag stat of peel and otherwise it will really end up invincible.. lol ...
Peel P50's problem was WHEELS. They were too big as the Peel was monster truck. Now it is original Peel P50 and it is FIX'D. |
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Rage007
Sp3c1al1s3d
Number of posts : 3354
Age : 26 Join Date : 2009-10-15
| Subject: Re: Need For PWNAGE 2 Tue 26 Jul 2011, 6:16 am | |
| Wait, let me figure out the java problem, maybe I could attempt to fix it.
And anyway, people to build your project on Netbeans, paste all the .java files BUT gamesparker.java. Then once you have built the project, drag in the GameSparker.java. Thats how I got mine to work.
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WolfInABox
Ascended
Number of posts : 6926
Age : 28 Join Date : 2010-11-17
| Subject: Re: Need For PWNAGE 2 Tue 26 Jul 2011, 10:35 am | |
| And then I could recompile my files and put them into my NFM without an error? |
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Rage007
Sp3c1al1s3d
Number of posts : 3354
Age : 26 Join Date : 2009-10-15
| Subject: Re: Need For PWNAGE 2 Tue 26 Jul 2011, 1:52 pm | |
| No. If anyone was having build problems, that was the bypass. |
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