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Does Steam Hack? | Yes | | 82% | [ 31 ] | No | | 18% | [ 7 ] |
| Total Votes : 38 | | Poll closed |
| Author | Message |
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Guest Guest
| Subject: Does Steam Hack? Fri 18 Sep 2015, 10:29 pm | |
| This issue has been discussed briefly numerous times in the past few years, but never in depth. We figured a forum would be a good place to start a discussion, so here goes. When people watch movies multiple times, they notice things they did not originally see the first time around. So we decided to do the same with Steam's gameplay. In the past, it was only the low damage intake being discussed. (Which is debatable, since everyone occasionally takes 5% damage in a hit from something like a tap on the back) In short, instead of focusing solely on the what (damage intake), We will discuss the why as well as other strange things. We suspect that Steam of the following:
- buffed speed
- buffed Acceleration
- buffed Grip
- Modified Hitbox ( This stat/physic w/e it is actually exists, but with a different name)
- Modified Endurance/ Damage intake
- Ghost Mode
This topic will be mainly gifs used in 6 separate sections :
- Spectacular
- Speed/Acc/Grip/
- Comparisons
- Headons
- Weird Hits
- Ghost Mode
We have provided a spoiler containing YouTube links with commentary for those interested at the end of the topic. Also, keep in mind that there are a lot of clips on this topic, so we suggest opening only 1 spoiler at a time to prevent lagg. Spectacular: - Spoiler:
- Spoiler:
<iframe src='http://gifs.com/embed/v1kPAx' frameborder='0' scrolling='no' width='480px' height='270px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> He gets "tapped" by Turbo, then goes on a halfpipe and his roof falls off. This is from his own POV, not live. Assuming that is possible to happen to a GAME car after being hit by another Game car, it definitely shouldn't happen at 40% damage.
- Spoiler:
<iframe src='http://gifs.com/embed/yAkXkW' frameborder='0' scrolling='no' width='480px' height='270px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> Look it is Sonic!
- Spoiler:
<iframe src='http://gifs.com/embed/vMej04' frameborder='0' scrolling='no' width='480px' height='270px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> I'm not sure if a lot can be said here. It appears he got launched hard and his damage bar barley moves, and you have to look closely to actually see him take damage from the wall. When people hit a wall, you can tell from the small damage bar under their name. In Steam's case, you can barley see it on his own damage bar when watching live.If this explanation is not clear check this launch out https://youtu.be/Bzcb810DwGw?t=26m55s . Steam is the one being watched, but you see my damage bar increase when I land on the wall, meanwhile you can hardly tell when Steam gets thrown onto a wall
- Spoiler:
<iframe src='http://gifs.com/embed/yw8wbe' frameborder='0' scrolling='no' width='480px' height='270px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> Pretty sure no one saw his damage bar move and I'm not even sure if that was view lagg or if his car just doesn't get pushed when he gets hit. Here is a closer look https://youtu.be/w6l97QGHbiY?t=52s, I slowed it down.
- Spoiler:
<iframe src='http://gifs.com/embed/v10dE3' frameborder='0' scrolling='no' width='480px' height='270px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> Requires no commentary.
- Spoiler:
<iframe src='http://gifs.com/embed/m8p083' frameborder='0' scrolling='no' width='480px' height='270px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> It's amazing how no matter how bad things look for him, he never takes critical Damage. By the way, after the initial hit, he got hit again.
Speed/Acc/Grip - Spoiler:
- Spoiler:
<iframe src='http://gifs.com/embed/KdPbLY' frameborder='0' scrolling='no' width='480px' height='202.5px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe>
He gets nuked and instantly catches up which shouldn't be the case because an unmodified radical one has low acceleration.
- Spoiler:
<iframe src='http://gifs.com/embed/yEkYB9' frameborder='0' scrolling='no' width='480px' height='202.5px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> I'm not even sure if Formula 7 can accelerate that quickly.
- Spoiler:
<iframe src='http://gifs.com/embed/mlP5gO' frameborder='0' scrolling='no' width='480px' height='202.5px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe>
Okay, so lets take a close look. First off, he landed poorly delaying his acceleration giving me a head start (more time to accelerate). Second off, he wasn't full power. Third, he went the wrong way initially and turned a few times which he should have lost a ton of speed from, yet it appears that he's still either full speed or close to full speed.
Comparisons: - Spoiler:
- Spoiler:
<iframe src='http://gifs.com/embed/KeYX8n' frameborder='0' scrolling='no' width='480px' height='202.5px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> vs <iframe src='http://gifs.com/embed/m6k0lZ' frameborder='0' scrolling='no' width='480px' height='270px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe>
- Spoiler:
vs<iframe src='http://gifs.com/embed/KB3kz3' frameborder='0' scrolling='no' width='480px' height='270px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe>
- Spoiler:
<iframe src='http://gifs.com/embed/KkzYGR' frameborder='0' scrolling='no' width='480px' height='270px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> <iframe src='http://gifs.com/embed/ygQqM7' frameborder='0' scrolling='no' width='480px' height='270px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> I thought the hit should have been a push like that, instead of a drag. However, I'll place an actual drag below <iframe src='http://gifs.com/embed/yAWkZP' frameborder='0' scrolling='no' width='480px' height='270px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> Steam stopped getting dragged out of no where, unlike above.
Headons: - Spoiler:
- Spoiler:
<iframe src='http://gifs.com/embed/vW8MaN' frameborder='0' scrolling='no' width='480px' height='202.5px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> Both of us were full power, I had the better hit yet took more damage than he did.
- Spoiler:
<iframe src='http://gifs.com/embed/vW9qwJ' frameborder='0' scrolling='no' width='480px' height='270px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> Kodec can be seen doing a stunt (it is safe to assume he was full power), Steam was not full power. He collided into Kodec while turning back (which reduces speed) and we should not forget that Monstaa is a stronger car. Yet the damage they took is almost identical. Also, when a Monstaa goes head on with a radical one, the radical one gets pushed. In Steam's case, Steam was very close to a corner but the push somehow didn't push him there.
- Spoiler:
<iframe src='http://gifs.com/embed/yDzP9a' frameborder='0' scrolling='no' width='480px' height='270px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> Yet another head on where conditions were not in Steam's favor. Steam just landed from a stunt and wasn't even full power.He had no time to accelerate and also turned. Despite all of that, Razor took more damage from the collision than Steam did. Steam spun slightly but that was a bout it. Cars get stunned longer than that when they collide
- Spoiler:
<iframe src='http://gifs.com/embed/vOL1p7' frameborder='0' scrolling='no' width='480px' height='202.5px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> First off, Steam was at 70% power. He was also typing which distracted him, so he did not accelerate. Yet somehow, I still took more damage from the collision than he did.
- Spoiler:
<iframe src='http://gifs.com/embed/v10d6Z' frameborder='0' scrolling='no' width='480px' height='270px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> Here we see a monstaa colliding with Steam who as usual, takes very low damage. Not only that, his car didn't get pushed nor did he spin out.
- Spoiler:
<iframe src='http://gifs.com/embed/yaXxG5' frameborder='0' scrolling='no' width='480px' height='202.5px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe>
Other than expecting him to get wasted from that hit, he was launched into the wrong direction. Stuff like this happens when the hitbox stat/physic is modified.
Weird Hits: - Spoiler:
- Spoiler:
<iframe src='http://gifs.com/embed/vQ6axq' frameborder='0' scrolling='no' width='480px' height='270px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> He was supposed to be pushed towards the wall, but is pushed to the opposite direction
- Spoiler:
<iframe src='http://gifs.com/embed/vpO3QZ' frameborder='0' scrolling='no' width='480px' height='202.5px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> He reversed into me, yet seems almost unaffected damagewise, as well as the fact that nothing happened to his car ( spin out, launch, nuke)
- Spoiler:
<iframe src='http://gifs.com/embed/mPrRnq' frameborder='0' scrolling='no' width='480px' height='202.5px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> So he gets pushed one way originally, then when I come from the opposite direction, it is like his car just dances. From my experience when a car is spinning out or generally out of control, any weak hit can push it/ launch it, yet Steam's car just dances
- Spoiler:
<iframe src='http://gifs.com/embed/vJ72V8' frameborder='0' scrolling='no' width='480px' height='202.5px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> Nothing special here, I feel just think the way he got hit was strange
- Spoiler:
<iframe src='http://gifs.com/embed/yNZ7ep' frameborder='0' scrolling='no' width='480px' height='202.5px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> Steam got hit and recovered from the hit instantly. Not only that, within a second his car somehow accelerate enough to destroy me while reversing and turning. I was turning too, but the fact that he's instantly faster than me WHILE reversing is suspicious because radical one has bad grip and poor acceleration, which does not seem to be the case for Steam's radical one. - Spoiler:
<iframe src='http://gifs.com/embed/m8kwlR' frameborder='0' scrolling='no' width='480px' height='202.5px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> I launch him, then stunt (which gives me full power)then I directly collide into his reversing car which did not have time to accelerate. As a result, I take approximately three times more damage in recoil than he did from getting hit like that. He was also pushed in the wrong direction
- Spoiler:
<iframe src='http://gifs.com/embed/m6kLRJ' frameborder='0' scrolling='no' width='480px' height='270px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> Other than a wallhit keeping him at yellow bar, he regains control of his car after getting hit quicker than he should - Spoiler:
<iframe src='http://gifs.com/embed/yAkg7G' frameborder='0' scrolling='no' width='480px' height='270px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> He doesn't spin out properly, cars get stunned longer than that.
- Spoiler:
<iframe src='http://gifs.com/embed/m6P8Zg' frameborder='0' scrolling='no' width='480px' height='270px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> Gets hit and drives off like nothing happened, then stunts into a monstaa and recovers quickly as well. I figured he would have been pushed or something
- Spoiler:
<iframe src='http://gifs.com/embed/KRwxGq' frameborder='0' scrolling='no' width='480px' height='270px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> He gets pushed into the corner, and gets hit again in the corner. Razor took more recoil than Steam took damage
Ghost Mode: - Spoiler:
- Spoiler:
<iframe src='http://gifs.com/embed/y5kZNZ' frameborder='0' scrolling='no' width='480px' height='270px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> Steam turns right into the wall into a white monstaa and goes through him. This has nothing to do with delay, because even if it didn't work like how it showed up live, Steam would have eventually collided with his delay because they were driving in opposite directions with no where to evade
- Spoiler:
<iframe src='http://gifs.com/embed/m2k1zG' frameborder='0' scrolling='no' width='480px' height='270px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> I hit him while he stunted and started a drag (ik it's hard to tell that there was a second hit because of the damage intake), and somehow... drag stopped. Even if my drag somehow failed, a white monstaa intersected his path but Steam did not get hit regardless.
- Spoiler:
<iframe src='http://gifs.com/embed/mLRBnY' frameborder='0' scrolling='no' width='480px' height='270px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> This first 2 cars were after 2nd hit Steam took in Twisted Revenge vs -U-. A white Monstaa should have intersected him, if not the purple one should have since they were from different distances. (personally, I think both should have hit him because turning decreases speed, and slower speed means a shorter delay. ( No matter what ur delay is if you're standing still someone can hit you head on, same concept) Then 2 close hits and he turns right into Turbo. This is from Dex's POV, in IP's POV, Turbo got hit and I think Steam should have been hit (or at least collision radius'd since he didn't dodge in time)
- Spoiler:
<iframe src='http://gifs.com/embed/vMejpO' frameborder='0' scrolling='no' width='480px' height='270px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> He turned right into a monstaa and just goes through it.
- Spoiler:
<iframe src='http://gifs.com/embed/m2gLqq' frameborder='0' scrolling='no' width='480px' height='270px' style='-webkit-backface-visibility: hidden;-webkit-transform: scale(1);'' ></iframe> He's turning all over the place right into the path of others and doesn't get hit. I feel instead of drifting (like what r1 slightly does after a ton of turns) , he slides.
Youtube with Commentary ( Consider it "extra credit") - Spoiler:
No commentary here because this is a summary of the war, not the entire war. - Spoiler:
<iframe width="854" height="480" src="https://www.youtube.com/embed/bgXI7JSGCwc" frameborder="0" allowfullscreen></iframe> No commentary here because this is a summary of the war, not the entire war.
- Spoiler:
(NFMM) The Great Daleburg I -vs- Steam: Part 1/2 <iframe width="854" height="480" src="https://www.youtube.com/embed/Bzcb810DwGw" frameborder="0" allowfullscreen></iframe>
0:59 Pretty much wallbanged, low damage,should have been launched higher and further. 1:30 Nuked pushed back slightly, but that's it. Drove like nothing happened. 2:39 Reverses into opponent and car is not even affected ( didn't get nuked,launched,spun out), drove normally 8:07 nuked, low damage and instant recovery 9:00-16 Probably first time he got launched, hit an additional 2 times and his damage bar is still less than 50% damage in total. 10:15-10:22 No Commentary needed 11:40-50 takes low damage and none from walls. ????? 14:06 No Comment. 14:48 No Comment 18:08 Launch/push does low damage. If it was simply a tap on the back, the car would have just spun out and remained on the ground. 18:30 Example of what happens when a player gets hit. They get damaged and their car is stunned (whether it's from launch,nuke, and/or spin out) It looked similar to the previous hit done to him, he wasn't full power and look at the significant difference in damage 19:55 How to get free power 101 20:45 Free Power 102 21:30 stunts into crash ramp and is still yellow barred 24:00 launched into wall, no damage from wall 25:20-35 the major struggle of trying to deal high amounts of damage. Continues moving after the 3rd hit without a stun and crashes into a crash ramp at a high velocity, taking lower damage than should have 25:50 The way his car moves after getting hit and the damage intake makes it difficult to tell if he was even hit 26:40 recovers quickly as well as low damage intake. 26:50 Crashes a wall then is hit, yet hardly takes any damage 27:10 Awfully quick for a guy who doesn't have full power,(he lost minimal to no speed when turning) 27:20 not even sure if he landed on a spike or not ( dammit IP) 29:15 Someone's got some moves. 30:25 How to regain control of your car without damage 101 31:00 weak hit, but should have been pushes/launched or something... He looked pretty much exactly like what happens to people when they take RECOIL from a headon, not the person taking the stronger part of the hit 31:20 Had to replay this in 0.25 to even tell that he got hit ( the 2nd attempt) 31:39 Nuked for no damage. At least he did not recover in 1 second 32:15-24 Someone's got some moves. 33:08-20 Somehow that reminds me of someone's face when a hand comes flying at it. Seriously, how does every hit look like that.
- Spoiler:
(NFMM) The Great Daleburg I -vs- Steam: Part 2/2 <iframe width="854" height="480" src="https://www.youtube.com/embed/kCfcm5vubuE" frameborder="0" allowfullscreen></iframe> 1:02 Loses a head on, still takes less damage. 2:48-55 contact without damage 3:25 here's some progress, he actually took some damage 4:08 Weak hit, but I expected a little more damage 4:15 I think the wall did just as much damage as the hit, I'm impressed 4:25-36 a hit where he takes more than 7% damage! This must be as common as a r1 getting OHKOED by another or a r1 OHKOING a monstaa. It's a one time thing, right after he gets some free power from his opponent. 4:45 amazingly, his car actually spun out but the damage intake was low especially considering his velocity which is probably faster than a radical one 5:00 I'm starting to feel like a broken record. Even though I am skipping some hits 5:43-5:56 Not sure if cars are supposed to look like that when they get hit (low damage intake as well) A little quick the acceleration and speed it seems. 8:53 survives a head on when he had like 90% damage before the hit, while having 60% power as well as the fact that he was launched in the wrong direction 10:49-11:03 SALE!! 3 hits for the price of one! 17:08 At least he's getting stunned now. 17:22 loses yet another head on, yet takes half that his opponent took (maybe even 1/3) 17:36-41 weak but cmon now...The way his car gets hit is "unique" 18:31-46: gets hit then, lands very poorly reducing his and takes yet another head on, this time while REVERSING and no time to accelerate. Yet takes like 1/4 of the damage his opponent did.Also, if you look at his opponent he stunted at a nearby ramp granting him full power[/red] Then, Turns very widely as well as crashing into walls yet somehow manages to get a super strong hit and takes more recoil from the car after it got wasted ,rather than when it was alive. 19:12-39: low dmg, weird launch 20:05-20:40 After all that, somehow alive and well 27:37 gets hit, recovers instantly and lands a very strong blow with his back
- Spoiler:
(NFMM) NFM Elites -vs- Unleashed <iframe width="854" height="480" src="https://www.youtube.com/embed/RF2lKwp0IUs" frameborder="0" allowfullscreen></iframe>
7:15 How was he pushed towards this direction? 7:35 second hit 10:20 Strong hit low dmg and almost no dmg from wall 11:40 Turbo and Steam go head on, yet Steam's damage bar barley moves (relative to monstaa hits) IF Steam won the head on, Turbo would have taken more damage as well as getting damaged twice ( wall) 12:10 how damage from walls is supposed to go (even from a weak hit). Razor took more wall damage from a weak hit, than Steam did from a strong hit 12:35 Should have been dead there. 12:47 As above. 13:25 As above. 14:15 Survives a wallbang while red barred 19:15 does a stunt, few seconds later gets hit and pushed far, yet takes more damage than a tap ( and is stunned for longer than a tap), but less damage than a good hit
- Spoiler:
Match 5 <iframe width="854" height="480" src="https://www.youtube.com/embed/8C9IUcH_5Ac" frameborder="0" allowfullscreen></iframe>
10:15 Sigh 12:25 x2 13:45 Normal player would have been red barred, easy. He got wallsmashed 13:55 intersects with a monstaa in the air and nothing
- Spoiler:
NFMM War: -Unleashed- vs NFM Elites <iframe width="854" height="480" src="https://www.youtube.com/embed/Q8yVZF5x3EU" frameborder="0" allowfullscreen></iframe>
6:50 Head on with Monstaa 9:20 even a weak hit would cause a loss of control. 16:00 - 16:10: No matter how badly controlled his car is, he always gets "tapped", gets pushed definitely tampered with as well as damage intake. 16:30 Turns right into a monstaa. There is no way he could have actually taken that much damage without modifications 18:15 Corner smashes never do that little damage ESPICALLY Double corner smashes 18:35 Should have been pushed further 21:50 Play it at 0.25 speed. That hit him. 25:48 ... 26:00-05 ... 30:13 Corner raped and still yellow barred
tl;dr:Credits to Dexterity for helping with gifs, YouTube,replicating some of the clips above as well as helping me form the topic Credits to Ultimato for confirming that a hitbox stat exists We believe that Steam hacks, if you agree I suggest you do the following: 1. Refuse to war clan(s) that he is in. 2. Remove any losses you have had in wars he participated in. 3. Exclude him from tournaments
Last edited by Prayers on Sat 19 Sep 2015, 12:15 am; edited 3 times in total |
| | | Aero
Nu Radical
Number of posts : 2910
Age : 24 Join Date : 2011-02-02
| Subject: Re: Does Steam Hack? Fri 18 Sep 2015, 11:11 pm | |
| Even if this is true, what do you wish to accomplish based on this? (Other than if steam hacks) |
| | | Guest Guest
| Subject: Re: Does Steam Hack? Fri 18 Sep 2015, 11:15 pm | |
| - The Great Daleburg I wrote:
- tl;dr:
We believe that Steam hacks, if you agree I suggest you do the following: 1. Refuse to war clan(s) that he is in. 2. Remove any losses you have had in wars he participated in. 3. Exclude him from tournaments I believe he hacks and I will be doing this. I am looking for fair gameplay for all so I thought I should warn others. |
| | | Harbinger
Nu Radical
Number of posts : 2714
Age : 25 Join Date : 2013-03-15
| Subject: Re: Does Steam Hack? Sat 19 Sep 2015, 12:55 am | |
| We weren't being stupid at all when we saw with our own eyes the bs that was occurring... With no valid reason either since he is in the US... I'm gonna go ahead and agree with you two, there's no way in hell that he or any other can give a proper explanation for all of that.
I don't personally dislike you at all Steam, you are great to have around and all, but the fact remains that you play unfairly. |
| | | EncryptionX
Psychogenic
Number of posts : 1474
Age : 22 Join Date : 2013-11-03
| Subject: Re: Does Steam Hack? Sat 19 Sep 2015, 1:01 am | |
| we all know he hacks, end of story it's not like any1 believed him anyway besides his fuckbuddy and his crew (no offense, mb for profanity) besides, him and his crew is basically RIP in pepperoni and i think everyone has learned not to war them, case is closed tbh, wow lol, i'm one of those people who don't even care about grammar in their posts anymore lol, but yeah i see why you created the topic, i also agree with you, and seeing that sinfulbliss was online, he's either going to argue or just give up and admit, so be prepared |
| | | ApexNova
Computer Freak
Number of posts : 1103
Age : 24 Join Date : 2012-05-19
| Subject: Re: Does Steam Hack? Sat 19 Sep 2015, 2:23 am | |
| Why are you beating up a dead horse? |
| | | Guest Guest
| Subject: Re: Does Steam Hack? Sat 19 Sep 2015, 2:58 am | |
| - ApexNova wrote:
- Why are you beating up a dead horse?
I'm not sure I understand. I prefer people stating exactly what they mean rather than using expressions like that. Do you mean: 1. "Why talk about Steam when he's gone?" 2. "Why discuss something already discussed?" or "Why discuss something that everyone knows" ? 1. I have seen Steam on nfmm after the war against Most Wanted, so I don't think it is a "dead horse". Plus, Steam said he would leave nfmm in the past multiple times, so if he said it again, I'm not sure if I should believe it. If it is true, you can't blame me for ignoring the boy who cried wolf. 2. I don't think it was ever truly "discussed". From what I have seen, someone would accuse Steam of hacking after a suspicious hit , it would then quickly move away from that topic and turn into an argument. A forum is usually a good place for discussion, not chatting so I figured this time it could be an actual discussion,rather than personal insults. If you mean that most of the community believe that Steam hacks nfmm, I figured I would post a solution. My clan ( and others) have participated in wars which I consider illegitimate, so I figured I would encourage others to, just avoid him and anyone else that prevents people from having fair games. As DGS said, I don't mind Steam as a person, he's a cool guy but it doesn't change the fact that he doesn't play fair. By "Boycotting" him, he would either find another game to hack or try to play fair. |
| | | X-Metal
Limited Divinity
Number of posts : 2419
Age : 25 Join Date : 2012-05-05
| Subject: Re: Does Steam Hack? Sat 19 Sep 2015, 3:09 am | |
| Look guys, it's been the joke of NFMM for YEARS now and I have a personally STRONG dislike for Steam himself, it's sort of been the unspoken thing everyone kind of knew and accepted. We've joked for years that Steam had "Walmart Connection" which was basically so shitty it seemed he would glitch out and take 0% damage when compared to other players.
NFMM also has some issues when spectating other players... I've seen it when I was spectating a match and (not gonna name names) someone appeared to have accelerated VERY quickly much like the way Steam did.
It's gone on for so long it's almost ridiculous and someone really should have investigated this much sooner... looking at you the ENTIRE Unleashed clan, I mean really come on now. To make a stink of it now would feel like it's already too late to undo all the damage he's done over the years. |
| | | ApexNova
Computer Freak
Number of posts : 1103
Age : 24 Join Date : 2012-05-19
| Subject: Re: Does Steam Hack? Sat 19 Sep 2015, 3:12 am | |
| Fair enough, but why Steam in particular, especially during a time when other known "hackers" are using their "cheats" in lobbies and that Steam has fallen into inactivity? |
| | | Dex
Half Life
Number of posts : 1770
Age : 26 Join Date : 2012-07-13
| Subject: Re: Does Steam Hack? Sat 19 Sep 2015, 3:48 am | |
| - Sano, the holy emperor wrote:
- It's gone on for so long it's almost ridiculous and someone really should have investigated this much sooner... looking at you the ENTIRE Unleashed clan, I mean really come on now. To make a stink of it now would feel like it's already too late to undo all the damage he's done over the years.
People have tried before, but they always end up in an unpleasant situation between Steam, usually ending up in a flame war. I do truly wish that this should have been done way before, but no one actually cared as much. Many people just accepted that his connection was the explanation to his obscure damage intake. Only when until Steam moved to the United States, many people expected a "normal" Steam so-to-speak. We, personally, were taken aback when we noticed BS even when his trail was short which made us all so even more suspicious. - Apex wrote:
- Fair enough, but why Steam in particular, especially during a time when other known "hackers" are using their "cheats" in lobbies and that Steam has fallen into inactivity?
I understand, Cheat Engine exploits and other means that have popped up recently should also be accounted for. Only difference is, those people do not brainwash the community into thinking that they are legit, and some of their hacks are so obvious that it's pathetic to even bother trying to prove that otherwise. |
| | | Aero
Nu Radical
Number of posts : 2910
Age : 24 Join Date : 2011-02-02
| Subject: Re: Does Steam Hack? Sat 19 Sep 2015, 4:52 am | |
| Even if Steam has hacked, would this apply to others who have exploited the game as well(Voluntary or not) in major/or public events??eg:Berserk,Versatile,Censor, and many others |
| | | Dex
Half Life
Number of posts : 1770
Age : 26 Join Date : 2012-07-13
| Subject: Re: Does Steam Hack? Sat 19 Sep 2015, 4:54 am | |
| - Deception wrote:
- Even if Steam has hacked, would this apply to others who have exploited the game as well(Voluntary or not) in major events??eg:Berserk
It applies to everyone who thinks that they will get away with hacking. Like a warning. So if you don't want a whole topic about you, then kindly please look over yourself. |
| | | Toa
Hidden Agenda
Number of posts : 10527
Age : 23 Join Date : 2013-10-13
| Subject: Re: Does Steam Hack? Sat 19 Sep 2015, 5:28 am | |
| - Deception wrote:
- Even if Steam has hacked, would this apply to others who have exploited the game as well(Voluntary or not) in major/or public events??eg:Berserk,Versatile,Censor, and many others
I don't do it purposely to get the upper hand in games. :/ I support fair play. About Steam, it's like asking "Does ice cream taste sweet?" Of course. It's been happening for a long time. |
| | | X-Metal
Limited Divinity
Number of posts : 2419
Age : 25 Join Date : 2012-05-05
| Subject: Re: Does Steam Hack? Sat 19 Sep 2015, 5:40 am | |
| If Steam is found guilty of these crimes which are direct attacks on the integrity of the game by those who play it on a professional level, what shall his punishment be? I can see being banned from ever entering another clan, tournament, and etc.. but will it make any difference? |
| | | Tunari
Rogue Gamer
Number of posts : 276
Age : 18 Join Date : 2012-01-07
| Subject: Oh my GOSH! - So many DRAMA Sat 19 Sep 2015, 9:50 am | |
| If he isn't moving like this, then this shouldn't be a problem. https://youtu.be/5nbIA3NPbr8?t=1m19s Simply, don't play with him if you are so sure. There's nothing you can do about it. Omar doesn't respond, and all you can do is kick from clans and refuse to play. Haha played in professional level im done. |
| | | WolfInABox
Ascended
Number of posts : 6926
Age : 28 Join Date : 2010-11-17
| Subject: Re: Does Steam Hack? Sat 19 Sep 2015, 10:45 am | |
| This has to be the laggiest post I've seen without any of the vids/gifs even playing... Could you perhaps just post the links in the spoiler for the vids instead of embeding them? My browser keeps crashing trying to view the posts, maybe it's just me though. |
| | | Enigma
Royalty
Number of posts : 5845
Age : 23 Join Date : 2013-04-11
| Subject: Re: Does Steam Hack? Sat 19 Sep 2015, 1:27 pm | |
| There is enough evidence here, not to suggest, but to show that Steam hacks.
I'd also like to point out the lack of reaction from the rest of Elites Reborn when Phyrexian was exposed for using a bot, they weren't shocked or anything. I find that a bit suspicious. |
| | | Skull
Computer Freak
Number of posts : 1083
Age : 49 Join Date : 2013-08-17
| Subject: Re: Does Steam Hack? Fri 25 Sep 2015, 1:39 am | |
| Well then, this shows the two things.
1) Spotted, tracked but not banned yet. 2) Future recurrence of similar activity will not be corrected by the developer either.
so what are we going to do ? Are we really sure the clan he was involved was also involved in infringing the game fairplay? Do we have clearer rules for clan wars then? To encourage fair game play and skill based strategy then maybe a council or team needs to be created to eradicate such things or else the game will commence a slow death. A council that can vet a clan war or a person for fairplay. I think the recent case of catching berserk was a good start. Just my 2 cents suggestion. |
| | | Raza156
Veteran Agent
Number of posts : 2086
Age : 28 Join Date : 2013-02-10
| Subject: Re: Does Steam Hack? Wed 10 May 2017, 9:11 pm | |
| It has been 2 years. I've missed you guys. |
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