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AIM Games
Welcome to the AIM Forums, the first Forum to ever be dedicated to Need For Madness!
To post a message/topic on the forums, you must REGISTER.
To REGISTER, click on the Button at the bottom of this message, or else at the top of the page. Without a user on these forums, you can only view some forums available to the public.
Have Fun and Feel free to ask/post anything here NFM related, or else just to chat. We have a chat-room at the bottom of this page, for only registered users to chat on though.
AIM Games
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Announcements: HTML has been disabled. I have been kind enough to allow customising of posts, but I guess it's either freedom or no freedom at all. I am lazy to do Forum Awards this year.
Subject: Re: Need For Madness The Joker's Revenge Sun 03 Oct 2010, 8:42 pm
Designing gravity points at the back does help in giving more lift on back loops and more horizontal air speed on front loops, but it also means that the car will have a bigger spin radius, which can screw up stunts in smaller ramps.
Aerodu
Rogue Gamer
Number of posts : 256
Age : 28 Join Date : 2009-03-08
Subject: Re: Need For Madness The Joker's Revenge Sun 03 Oct 2010, 8:44 pm
That's because some of the cars aren't supposed to have great handling
WhyFiCarbon
Rookie
Number of posts : 176
Age : 29 Join Date : 2010-09-01
Subject: Re: Need For Madness The Joker's Revenge Sun 03 Oct 2010, 8:45 pm
Uhm... you mean Aerial Control?
Aerodu
Rogue Gamer
Number of posts : 256
Age : 28 Join Date : 2009-03-08
Subject: Re: Need For Madness The Joker's Revenge Sun 03 Oct 2010, 10:29 pm
both aerial control and Ground Control. New car is done, will be posted soon enough
Aerodu
Rogue Gamer
Number of posts : 256
Age : 28 Join Date : 2009-03-08
Subject: Re: Need For Madness The Joker's Revenge Sun 03 Oct 2010, 10:37 pm
Video Will be Posted soon enough... RIGHT AFTER I FINISH MY FUKING CHORES= =
Aerodu
Rogue Gamer
Number of posts : 256
Age : 28 Join Date : 2009-03-08
Subject: Re: Need For Madness The Joker's Revenge Mon 04 Oct 2010, 5:36 am
The Video Gameplay!
Aerodu
Rogue Gamer
Number of posts : 256
Age : 28 Join Date : 2009-03-08
Subject: Re: Need For Madness The Joker's Revenge Mon 04 Oct 2010, 7:24 am
Back to Back CAR CREATION!!! Introducing 2 Face's Armored Truck!
And the First Time in life, Video Included in the Same Post!
Go Subscribe!! Comment !! Rate!!
Alex Kirchu
Nu Radical
Number of posts : 2893
Age : 27 Join Date : 2010-04-21
Subject: Re: Need For Madness The Joker's Revenge Mon 04 Oct 2010, 7:34 am
Um I noticed that your car's front wheels don't steer properly. To make them steer properly, change the "rotate" value of your cars to 11.
Sure having the centre of gravity at the back might increase aerial control but it's not true to the weight distribution of the car.
Aerodu
Rogue Gamer
Number of posts : 256
Age : 28 Join Date : 2009-03-08
Subject: Re: Need For Madness The Joker's Revenge Tue 05 Oct 2010, 7:12 am
New Plane! The Bat Wing!!! Yes I know the labels aren't the same because the pictures required more space.Yes it floats!
Video will be posted soon enough!
ps. Alex: Stop telling me how to improve my stuff= = I'm fuking Aerodu... A in AIM= = U make me want to ban you or something. You don't tell what an Admin to do= = I didn't ask for advices= =
Rage007
Sp3c1al1s3d
Number of posts : 3354
Age : 26 Join Date : 2009-10-15
Subject: Re: Need For Madness The Joker's Revenge Tue 05 Oct 2010, 10:28 am
Hmm... Possibly too dark. I cant see if its a whole piece, or mix of pieces. Im sorry Aerodu. Dont make it AIMU make Aerodu want to ban someone. Something like (75,75,75) should do the trick I think.
ksm314 NFM Moderator
Number of posts : 1978
Age : 27 Join Date : 2009-06-03
Subject: Re: Need For Madness The Joker's Revenge Tue 05 Oct 2010, 12:50 pm
This model seems better for Radical Aces... lol
Guest Guest
Subject: Re: Need For Madness The Joker's Revenge Tue 05 Oct 2010, 4:58 pm
adverts wrote:
Hmm... Possibly too dark. I cant see if its a whole piece, or mix of pieces. Im sorry Aerodu. Dont make it AIMU make Aerodu want to ban someone. Something like (75,75,75) should do the trick I think.
I think c(35,35,35) is better, but nevermind.
Alex Kirchu
Nu Radical
Number of posts : 2893
Age : 27 Join Date : 2010-04-21
Subject: Re: Need For Madness The Joker's Revenge Wed 06 Oct 2010, 12:57 am
Ok well I s'pose I shouldn't post any suggestions...
Eh, I have to agree on that it would be good for RA and that it could be lighter.
Aerodu
Rogue Gamer
Number of posts : 256
Age : 28 Join Date : 2009-03-08
Subject: Re: Need For Madness The Joker's Revenge Wed 06 Oct 2010, 12:59 am
what's with u guys telling me what to do= = I didnt ask for advices- -
Alex Kirchu
Nu Radical
Number of posts : 2893
Age : 27 Join Date : 2010-04-21
Subject: Re: Need For Madness The Joker's Revenge Wed 06 Oct 2010, 1:03 am
Well wouldn't hurt to try some of the other people's advice. Having another opinion other than only yours will make the game better overall.
Rage007
Sp3c1al1s3d
Number of posts : 3354
Age : 26 Join Date : 2009-10-15
Subject: Re: Need For Madness The Joker's Revenge Wed 06 Oct 2010, 1:13 am
Try accept some constructive criticism.
Aerodu
Rogue Gamer
Number of posts : 256
Age : 28 Join Date : 2009-03-08
Subject: Re: Need For Madness The Joker's Revenge Wed 06 Oct 2010, 6:02 am
= = I would if I asked for it... All the things you see are prototypes= =
Rage007
Sp3c1al1s3d
Number of posts : 3354
Age : 26 Join Date : 2009-10-15
Subject: Re: Need For Madness The Joker's Revenge Wed 06 Oct 2010, 12:21 pm
OH. So your going back to them later? Why didnt you say that earlier?
InhumanPwnage
"MeltGreen" stars
Number of posts : 2907
Age : 31 Join Date : 2009-03-08
Subject: Re: Need For Madness The Joker's Revenge Wed 06 Oct 2010, 2:55 pm
He is a lazy guy. Please forgive him.
Aerodu
Rogue Gamer
Number of posts : 256
Age : 28 Join Date : 2009-03-08
Subject: Re: Need For Madness The Joker's Revenge Thu 07 Oct 2010, 12:56 am
YES At least someone understands me. All the things you see are mostly prototypes However it doesn't mean I'll go back to them Working on Battank atm then it would be Joker's Heli Then XXXXXX XXX
Rage007
Sp3c1al1s3d
Number of posts : 3354
Age : 26 Join Date : 2009-10-15
Subject: Re: Need For Madness The Joker's Revenge Thu 07 Oct 2010, 1:05 am
Getting a Credit Card?
Spoiler:
OR
Dead?
OR
Sleeping?
OR
Making tracks
OR
A different Car
Alex Kirchu
Nu Radical
Number of posts : 2893
Age : 27 Join Date : 2010-04-21
Subject: Re: Need For Madness The Joker's Revenge Thu 07 Oct 2010, 2:48 am
...
Eh, your cars are pretty good Aerodu, they could be a bit less black but otherwise design is alrite.
Aerodu
Rogue Gamer
Number of posts : 256
Age : 28 Join Date : 2009-03-08
Subject: Re: Need For Madness The Joker's Revenge Thu 07 Oct 2010, 6:45 am
I wish batman's car and plane wasn't black.. anyways the final for the BatWing AND I'm not planning to change it anytime soon. Working on the video atm
Aerodu
Rogue Gamer
Number of posts : 256
Age : 28 Join Date : 2009-03-08
Subject: Re: Need For Madness The Joker's Revenge Thu 07 Oct 2010, 6:47 am
Another Sneak Peak I guess... The PROTOTYPE of the Bat Tank
it's a prototype and will not be seen in the game. The final version will be sketched tmr in math class =P
Alex Kirchu
Nu Radical
Number of posts : 2893
Age : 27 Join Date : 2010-04-21
Subject: Re: Need For Madness The Joker's Revenge Thu 07 Oct 2010, 8:08 am
The image isn't showing BTW.
Anyway are you going to make the cars a bit less black for the final version?