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 Multiplayer - whats you gameplan?

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WolfInABox
Ascended
Ascended
WolfInABox
Number of posts : 6926

Age : 28
Join Date : 2010-11-17

Multiplayer - whats you gameplan? - Page 3 Empty
PostSubject: Re: Multiplayer - whats you gameplan?   Multiplayer - whats you gameplan? - Page 3 Icon_minitimeFri 17 Dec 2010, 6:04 am

I am using my BoXX Concept.

BoXX can waste cars easily
BoXX has very good acceleration
BoXX is pretty fast
Look out... BoXX is chasing you...
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Alex Kirchu
Nu Radical
Nu Radical
Alex Kirchu
Number of posts : 2893

Age : 27
Join Date : 2010-04-21

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PostSubject: Re: Multiplayer - whats you gameplan?   Multiplayer - whats you gameplan? - Page 3 Icon_minitimeThu 23 Dec 2010, 1:07 am

Hmm, Legna, it's nice talking about spikes in REAL LIFE, but NFM doesn't understand that they're spikes or treads. LOL.

Anyway, I'd race with my Supra, it wouldn't stand a chance against the big'uns.
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PostSubject: Re: Multiplayer - whats you gameplan?   Multiplayer - whats you gameplan? - Page 3 Icon_minitimeSun 18 Sep 2011, 10:52 pm

WolfInABox wrote:
I am using my BoXX Concept.

BoXX can waste cars easily
BoXX has very good acceleration
BoXX is pretty fast
Look out... BoXX is chasing you...

I don't think this plan is ideal according to my Theory of Physical Influence. However, on Alex's opposing theory that states the cars performance is not affected by the body, but by the stats and individual values this BoXX concept stands.

They can waste cars easily because they have a good MA...But not an amazing MA because their front is a box shape, so it'll essentially push the other car a small distance instead of spin the other car out of control in short motions.

All cars that have a good acceleration stat have good acceleration.

Also, all cars that have a good speed stat have good speed.

*MA, RE, SE* "Ohhh....It'sMahDickInABox....(ohhhh gurl) It'sMahDickInABox" ( https://www.youtube.com/watch?v=Z6rtbZehDfU )
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PostSubject: Re: Multiplayer - whats you gameplan?   Multiplayer - whats you gameplan? - Page 3 Icon_minitime

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