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Blackreaver
Limited Divinity
Number of posts : 2518
Age : 26 Join Date : 2010-10-11
| Subject: Re: NFM Ignition Wed 17 Nov 2010, 7:14 pm | |
| ok pick one of these enforcer or redneck |
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LostArms
Noob Owner
Number of posts : 579
Age : 27 Join Date : 2009-11-17
| Subject: Re: NFM Ignition Thu 18 Nov 2010, 1:02 am | |
| jeez sorry guys,i've been kinda inactive lately...... I'm working on the tracks now! Lost Ruins is soooo close to finished,just need a good color scheme! Any suggestions? |
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NFMExpert
Rogue Gamer
Number of posts : 274
Age : 26 Join Date : 2010-08-27
| Subject: Re: NFM Ignition Thu 18 Nov 2010, 1:08 am | |
| enforcer! |
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Guest Guest
| Subject: Re: NFM Ignition Thu 18 Nov 2010, 3:38 am | |
| They are all monster trucks! |
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NFMExpert
Rogue Gamer
Number of posts : 274
Age : 26 Join Date : 2010-08-27
| Subject: Re: NFM Ignition Thu 18 Nov 2010, 4:33 am | |
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Blackreaver
Limited Divinity
Number of posts : 2518
Age : 26 Join Date : 2010-10-11
| Subject: Re: NFM Ignition Thu 18 Nov 2010, 8:47 am | |
| - LuigiFan19442 wrote:
- They are all monster trucks!
no in Ignition all the cars have 4x4 like wheels so thy stick out for colour sceam make green ground and nice blue sky |
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Blackreaver
Limited Divinity
Number of posts : 2518
Age : 26 Join Date : 2010-10-11
| Subject: Re: NFM Ignition Thu 18 Nov 2010, 9:05 pm | |
| i just made a house could someone make it solid please this is for NFM Ignition tracks |
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Guest Guest
| Subject: Re: NFM Ignition Fri 19 Nov 2010, 12:21 am | |
| A HOUSE!!!! IT LIVES!!! |
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Alex Kirchu
Nu Radical
Number of posts : 2893
Age : 27 Join Date : 2010-04-21
| Subject: Re: NFM Ignition Fri 19 Nov 2010, 9:34 am | |
| No it doesn't.
PM me the code LegnaK and I'll try to make it solid. BTW, the roof, do you want it:
1: Flat (in function). It will still appear as if the roof is slanted, but if landed on it will be flat and the car would go through the roof.
2: Shedlike - solid and aligning with the shape of the roof, harder this one, don't know how to do it or if I can I haven't tried it. I'd prefer option 1. |
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NFMExpert
Rogue Gamer
Number of posts : 274
Age : 26 Join Date : 2010-08-27
| Subject: Re: NFM Ignition Fri 19 Nov 2010, 8:11 pm | |
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Blackreaver
Limited Divinity
Number of posts : 2518
Age : 26 Join Date : 2010-10-11
| Subject: Re: NFM Ignition Fri 19 Nov 2010, 8:26 pm | |
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LegnaK
Veteran Agent
Number of posts : 2054
Age : 30 Join Date : 2010-05-28
| Subject: Re: NFM Ignition Fri 19 Nov 2010, 8:53 pm | |
| Eh, I'm not the biggest fan on making buildings... too complicated.... I'm only doing the courthouse, skyscrappers and a loop... thats it. |
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NFMExpert
Rogue Gamer
Number of posts : 274
Age : 26 Join Date : 2010-08-27
| Subject: Re: NFM Ignition Fri 19 Nov 2010, 9:39 pm | |
| How is enforcer going! If your making it! |
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Blackreaver
Limited Divinity
Number of posts : 2518
Age : 26 Join Date : 2010-10-11
| Subject: Re: NFM Ignition Fri 19 Nov 2010, 9:52 pm | |
| LegnaK's rush attempt at it |
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Guest Guest
| Subject: Re: NFM Ignition Fri 19 Nov 2010, 11:54 pm | |
| It looks like Sword of Justice in Need for Madness 2, but there are no spikes around it. |
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Blackreaver
Limited Divinity
Number of posts : 2518
Age : 26 Join Date : 2010-10-11
| Subject: Re: NFM Ignition Fri 19 Nov 2010, 11:55 pm | |
| it is bad LegnaK |
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NFMExpert
Rogue Gamer
Number of posts : 274
Age : 26 Join Date : 2010-08-27
| Subject: Re: NFM Ignition Fri 19 Nov 2010, 11:56 pm | |
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Alex Kirchu
Nu Radical
Number of posts : 2893
Age : 27 Join Date : 2010-04-21
| Subject: Re: NFM Ignition Sat 20 Nov 2010, 6:13 am | |
| Um, that's probably because it IS SoJ modified without spikes. |
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Blackreaver
Limited Divinity
Number of posts : 2518
Age : 26 Join Date : 2010-10-11
| Subject: Re: NFM Ignition Sat 20 Nov 2010, 10:49 am | |
| that's what I said but nobody listened |
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Guest Guest
| Subject: Re: NFM Ignition Sat 20 Nov 2010, 10:59 am | |
| how about that colour scheme you wanted so how about a nice sunset sort of colour |
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Blackreaver
Limited Divinity
Number of posts : 2518
Age : 26 Join Date : 2010-10-11
| Subject: Re: NFM Ignition Sat 20 Nov 2010, 11:01 am | |
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Guest Guest
| Subject: Re: NFM Ignition Sat 20 Nov 2010, 11:06 am | |
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Blackreaver
Limited Divinity
Number of posts : 2518
Age : 26 Join Date : 2010-10-11
| Subject: Re: NFM Ignition Sat 20 Nov 2010, 11:09 am | |
| no we want it like the one in Ignition not a randome colour? also its a jungle and its very bright in Ignition |
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Guest Guest
| Subject: Re: NFM Ignition Sat 20 Nov 2010, 11:11 am | |
| how about a darkish green colour |
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Blackreaver
Limited Divinity
Number of posts : 2518
Age : 26 Join Date : 2010-10-11
| Subject: Re: NFM Ignition Sat 20 Nov 2010, 11:16 am | |
| darkish green floor and the lowest part of the sky and bright blue for th top part |
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