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Author | Message |
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Blackreaver
Limited Divinity
Number of posts : 2518
Age : 26 Join Date : 2010-10-11
| Subject: Re: NFM Ignition Sat 13 Nov 2010, 5:20 pm | |
| no fifth car second Ignition car |
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LegnaK
Veteran Agent
Number of posts : 2054
Age : 30 Join Date : 2010-05-28
| Subject: Re: NFM Ignition Sat 13 Nov 2010, 8:08 pm | |
| hey I'd like to help out some... |
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Blackreaver
Limited Divinity
Number of posts : 2518
Age : 26 Join Date : 2010-10-11
| Subject: Re: NFM Ignition Sat 13 Nov 2010, 8:17 pm | |
| ok you are now a member of the group especaly after sharing you bus to us thanks to all who are helping darkarts
Last edited by darkarts on Sat 13 Nov 2010, 8:29 pm; edited 1 time in total |
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LegnaK
Veteran Agent
Number of posts : 2054
Age : 30 Join Date : 2010-05-28
| Subject: Re: NFM Ignition Sat 13 Nov 2010, 8:21 pm | |
| just so you know... the bus is gonna be on my version too so it's sharing... not donating. |
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Blackreaver
Limited Divinity
Number of posts : 2518
Age : 26 Join Date : 2010-10-11
| Subject: Re: NFM Ignition Sat 13 Nov 2010, 8:35 pm | |
| well there will still be a difference in colour school bus: coop: all credit to LegnaK |
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Blackreaver
Limited Divinity
Number of posts : 2518
Age : 26 Join Date : 2010-10-11
| Subject: Re: NFM Ignition Sat 13 Nov 2010, 8:37 pm | |
| smoke is the next car i do wish me luck |
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LegnaK
Veteran Agent
Number of posts : 2054
Age : 30 Join Date : 2010-05-28
| Subject: Re: NFM Ignition Sat 13 Nov 2010, 8:39 pm | |
| wow. the bus looks kinda glitchy in that picture... |
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Blackreaver
Limited Divinity
Number of posts : 2518
Age : 26 Join Date : 2010-10-11
| Subject: Re: NFM Ignition Sat 13 Nov 2010, 8:50 pm | |
| in what way? if your talking about the colours on the roof its because i hacked it to make it more like the one in Ignition |
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LegnaK
Veteran Agent
Number of posts : 2054
Age : 30 Join Date : 2010-05-28
| Subject: Re: NFM Ignition Sat 13 Nov 2010, 8:51 pm | |
| no the very front grill guard part is hiding partially. no big deal. |
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Blackreaver
Limited Divinity
Number of posts : 2518
Age : 26 Join Date : 2010-10-11
| Subject: Re: NFM Ignition Sat 13 Nov 2010, 8:53 pm | |
| yeh it dose kinda id say its because of gr or something but that happens with all high poly cars |
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Blackreaver
Limited Divinity
Number of posts : 2518
Age : 26 Join Date : 2010-10-11
| Subject: Re: NFM Ignition Sat 13 Nov 2010, 8:59 pm | |
| smokes turning out to be a problem so i'll start Monster insted |
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Blackreaver
Limited Divinity
Number of posts : 2518
Age : 26 Join Date : 2010-10-11
| Subject: Re: NFM Ignition Sat 13 Nov 2010, 10:12 pm | |
| sorry for tripple post but nobody is posting ok Monster id nearly finished but the flames are too hard for me could someone help? |
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LegnaK
Veteran Agent
Number of posts : 2054
Age : 30 Join Date : 2010-05-28
| Subject: Re: NFM Ignition Sat 13 Nov 2010, 10:18 pm | |
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LostArms
Noob Owner
Number of posts : 579
Age : 27 Join Date : 2009-11-17
| Subject: Re: NFM Ignition Sun 14 Nov 2010, 12:16 am | |
| WOW. Good job darkarts! And LegnaK,it will be a great help. |
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Alex Kirchu
Nu Radical
Number of posts : 2893
Age : 27 Join Date : 2010-04-21
| Subject: Re: NFM Ignition Sun 14 Nov 2010, 2:58 am | |
| I'm starting Redneck right now! I just realised something: the wheels are NOT HOLLOW INSIDE, as in the do HAVE A BACK COVER! |
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Blackreaver
Limited Divinity
Number of posts : 2518
Age : 26 Join Date : 2010-10-11
| Subject: Re: NFM Ignition Sun 14 Nov 2010, 10:23 am | |
| how did you do that? was it experimention for Collab street version |
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Alex Kirchu
Nu Radical
Number of posts : 2893
Age : 27 Join Date : 2010-04-21
| Subject: Re: NFM Ignition Sun 14 Nov 2010, 10:35 am | |
| No, I did NOTHING, NOTHING AT ALL! However the wheels look glitchy with it. Maybe it was there all along and we never noticed it, but this is just FOR LIVEO. |
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Blackreaver
Limited Divinity
Number of posts : 2518
Age : 26 Join Date : 2010-10-11
| Subject: Re: NFM Ignition Sun 14 Nov 2010, 10:44 am | |
| mabbey if you swapped liveOs wheels.class with the original one it will be the same ingame |
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Rage007
Sp3c1al1s3d
Number of posts : 3354
Age : 26 Join Date : 2009-10-15
| Subject: Re: NFM Ignition Sun 14 Nov 2010, 10:48 am | |
| Ill do Smoke or flames on Monster. |
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Alex Kirchu
Nu Radical
Number of posts : 2893
Age : 27 Join Date : 2010-04-21
| Subject: Re: NFM Ignition Sun 14 Nov 2010, 10:50 am | |
| Swapping the wheels.class wouldn't work because there are different values in the actual game than in LiveO, so more java coding is needed. |
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Blackreaver
Limited Divinity
Number of posts : 2518
Age : 26 Join Date : 2010-10-11
| Subject: Re: NFM Ignition Sun 14 Nov 2010, 10:51 am | |
| - adverts wrote:
- Ill do Smoke or flames on Monster.
LegnaK is doing monster could you please do smoke for us? thx adverts - Alex Kirchu wrote:
- Swapping the wheels.class wouldn't work because there are different values in the actual game than in LiveO, so more java coding is needed.
so its harder than it soneds |
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Rage007
Sp3c1al1s3d
Number of posts : 3354
Age : 26 Join Date : 2009-10-15
| Subject: Re: NFM Ignition Sun 14 Nov 2010, 10:55 am | |
| It might look bad, and I cant start on Smoke until Next week because of a school trip. |
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Blackreaver
Limited Divinity
Number of posts : 2518
Age : 26 Join Date : 2010-10-11
| Subject: Re: NFM Ignition Sun 14 Nov 2010, 10:58 am | |
| ok how redneck coming along alex? |
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MDX
Morph Manipulator
Number of posts : 5220
Age : 30 Join Date : 2009-03-08
| Subject: Re: NFM Ignition Sun 14 Nov 2010, 4:35 pm | |
| Smoke shouldn't be too hard if you modify EL KING. |
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Blackreaver
Limited Divinity
Number of posts : 2518
Age : 26 Join Date : 2010-10-11
| Subject: Re: NFM Ignition Sun 14 Nov 2010, 5:47 pm | |
| the hard part is the yellow and green tryangle |
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