AIM Games
Welcome to the AIM Forums, the first Forum to ever be dedicated to Need For Madness!

To post a message/topic on the forums, you must REGISTER.

To REGISTER, click on the Button at the bottom of this message, or else at the top of the page. Without a user on these forums, you can only view some forums available to the public.

Have Fun and Feel free to ask/post anything here NFM related, or else just to chat. We have a chat-room at the bottom of this page, for only registered users to chat on though.
AIM Games
Welcome to the AIM Forums, the first Forum to ever be dedicated to Need For Madness!

To post a message/topic on the forums, you must REGISTER.

To REGISTER, click on the Button at the bottom of this message, or else at the top of the page. Without a user on these forums, you can only view some forums available to the public.

Have Fun and Feel free to ask/post anything here NFM related, or else just to chat. We have a chat-room at the bottom of this page, for only registered users to chat on though.
AIM Games
Would you like to react to this message? Create an account in a few clicks or log in to continue.


The Official AIM Games Forums
 
HomeRegisterLog in
Announcements:
HTML has been disabled. I have been kind enough to allow customising of posts, but I guess it's either freedom or no freedom at all.
I am lazy to do Forum Awards this year.

Share | 
 

 NFMM in the future

View previous topic View next topic Go down 
AuthorMessage
Insane Elite
Psychogenic
Psychogenic
Insane Elite
Number of posts : 1603

Age : 23
Join Date : 2012-07-10

NFMM in the future Empty
PostSubject: NFMM in the future   NFMM in the future Icon_minitimeWed 24 Sep 2014, 5:19 pm

What do you think NFMM will be like in, say, 3-4 years from now? Do you think it will change drastically or will it stay relatively the same? Just curious Razz So what do you think?

Cheers
Back to top Go down
Guest
Guest


NFMM in the future Empty
PostSubject: Re: NFMM in the future   NFMM in the future Icon_minitimeWed 24 Sep 2014, 5:55 pm

Look at how much the game changed from 2011 - 2014. Custom cars, custom stages, a dome with tons of features and now there is "Deadliest waster" , "Fastest lap" and best stunt. Some of the upcoming updates will probably result in many more, such as this clan system. Possible editions are creating a type of game in a war ie "racing,wasting, both.." and ton more updates can come from just one update. Therefore, the game will probably change drastically.
Back to top Go down
Hysteria
Soul Reaper
Soul Reaper

Number of posts : 15147

Age : 25
Join Date : 2013-10-02

NFMM in the future Empty
PostSubject: Re: NFMM in the future   NFMM in the future Icon_minitimeWed 24 Sep 2014, 6:28 pm

The madness is obviously going to increase, as it already has.
Back to top Go down
X-Metal
Limited Divinity
Limited Divinity
X-Metal
Number of posts : 2419

Age : 25
Join Date : 2012-05-05

NFMM in the future Empty
PostSubject: Re: NFMM in the future   NFMM in the future Icon_minitimeWed 24 Sep 2014, 9:34 pm

I hope new GC come out. I mean we got new Multiplayer stages, why not new cars?
Back to top Go down
https://www.donaldjtrump.com/
Toa
Hidden Agenda
Hidden Agenda
Toa
Number of posts : 10527

Age : 23
Join Date : 2013-10-13

NFMM in the future Empty
PostSubject: Re: NFMM in the future   NFMM in the future Icon_minitimeWed 24 Sep 2014, 10:23 pm

True... Multiplayer Cars would be great.
Back to top Go down
Nebula
King Of Fools
King Of Fools
Nebula
Number of posts : 792

Age : 73
Join Date : 2013-11-09

NFMM in the future Empty
PostSubject: Re: NFMM in the future   NFMM in the future Icon_minitimeThu 25 Sep 2014, 12:35 am

I think the graphics will improve a lot. I'm thinking of it kinda turning like NFS.
Back to top Go down
Jiggnfm
Hidden Agenda
Hidden Agenda
Jiggnfm
Number of posts : 10256

Age : 24
Join Date : 2012-04-13

NFMM in the future Empty
PostSubject: Re: NFMM in the future   NFMM in the future Icon_minitimeThu 25 Sep 2014, 1:56 am

The prediction I hear about the most is...

NFMM IS GOING TO DIE!!!!!!

But other than that, my prediction is that NFMM will come out on Steam and attract more people and new car makers/ stage makers to the game (and the forums).

I also might predict a free roam system.
Back to top Go down
http://streetblunt954.wordpress.com/
Nebula
King Of Fools
King Of Fools
Nebula
Number of posts : 792

Age : 73
Join Date : 2013-11-09

NFMM in the future Empty
PostSubject: Re: NFMM in the future   NFMM in the future Icon_minitimeThu 25 Sep 2014, 3:21 am

Free roam is gonna be AMAZING!!!
Back to top Go down
SinfulBliss
Mercenary
Mercenary
SinfulBliss
Number of posts : 1353

Age : 25
Join Date : 2013-02-10

NFMM in the future Empty
PostSubject: Re: NFMM in the future   NFMM in the future Icon_minitimeThu 25 Sep 2014, 4:54 am

If NFMM stays alive, I can't imagine how far it'll go. Back in 2009, NFM2 wasn't even released yet. I remember being addicted to repeatedly playing NFM1 over and over and over again. Now, in 5 years, they've added a tremendous amount of components to the game. I think things will only progress quicker now that the game has a higher demand for advancement.

I say in 3-4 years, if NFMM survives for that long, Omar will have completely revamped the layout of the room and game-selection screen, and weather (finally!) will be added. That's only a fraction of what may happen, however.
Back to top Go down
Kinetico
True Gamer
True Gamer
Kinetico
Number of posts : 3509

Age : 27
Join Date : 2013-02-11

NFMM in the future Empty
PostSubject: Re: NFMM in the future   NFMM in the future Icon_minitimeThu 25 Sep 2014, 9:59 am

Jiggnfm wrote:
The prediction I hear about the most is...

NFMM IS GOING TO DIE!!!!!!

But other than that, my prediction is that NFMM will come out on Steam and attract more people and new car makers/ stage makers to the game (and the forums).

I also might predict a free roam system.

Nebula wrote:
Free roam is gonna be AMAZING!!!

Free roam lobby would be great however it would consist of a very large map/stage + "portals" for different races/stages and this would have to conflict with each user's connectivity to the game, in addition to a very complex Java scripting thats gonna power this thing. Another note, Insano would have to pay more just keep an open world lobby up in running. Insano isnt EA. He is basically a one-man team.
Back to top Go down
http://tee.pub/lic/F6BY_s0eUUs
InhumanPwnage
NFMM in the future Meltgr10
"MeltGreen" stars
InhumanPwnage
Number of posts : 2907

Age : 31
Join Date : 2009-03-08

NFMM in the future Empty
PostSubject: Re: NFMM in the future   NFMM in the future Icon_minitimeThu 25 Sep 2014, 12:16 pm

Kinetico wrote:
Jiggnfm wrote:
The prediction I hear about the most is...

NFMM IS GOING TO DIE!!!!!!

But other than that, my prediction is that NFMM will come out on Steam and attract more people and new car makers/ stage makers to the game (and the forums).

I also might predict a free roam system.

Nebula wrote:
Free roam is gonna be AMAZING!!!

Free roam lobby would be great however it would consist of a very large map/stage + "portals" for different races/stages and this would have to conflict with each user's connectivity to the game, in addition to a very complex Java scripting thats gonna power this thing. Another note, Insano would have to pay more just keep an open world lobby up in running. Insano isnt EA. He is basically a one-man team.

Where you heard this from, I don't know. It will never happen. Games in NFMM, as I just found out thanks to Prayers pointing it out, are monitored (people can watch, stats will be recorded).

I think Omar is listening to us, but for how long is the question. I asked for some form of end-game stats years ago, he slipped something small in, took what makes people go to DS's add-ons, and may be looking for more "neat" little features to add in. I made a topic about that here in case you guys wanna share your ideas.

Anyway, it may stand to reason that NFMM may end up like a low-poly version of Destruction Derby (if it includes custom modes for clans, then it couldn't be anymore desirable, but this is wishful thinking).

Or it could end up more kid-friendly and look like Minecraft and NFS put together (minus the free-roam and First-person perspective).


The community will creep back in both instances.


Topic moved to NFM Discussion -> Multiplayer.


Last edited by InhumanPwnage on Tue 04 Aug 2015, 2:09 pm; edited 1 time in total
Back to top Go down
http://www.dreamhunt.net
Insane Elite
Psychogenic
Psychogenic
Insane Elite
Number of posts : 1603

Age : 23
Join Date : 2012-07-10

NFMM in the future Empty
PostSubject: Re: NFMM in the future   NFMM in the future Icon_minitimeThu 25 Sep 2014, 6:04 pm

Judging from the replies it seems like NFMM has a bright future Very Happy I think what NFMM needs now is more popularity so then Omar will be able to make more updates for NFMM.

Oh and thanks IP for moving the topic (I was wondering where the topic went haha)
Back to top Go down
bart324
Code Thief

Number of posts : 1

Age : 28
Join Date : 2014-08-28

NFMM in the future Empty
PostSubject: Re: NFMM in the future   NFMM in the future Icon_minitimeTue 21 Jul 2015, 2:37 pm

hhgjhgfjjdjfhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhuuuuuuuuuuuuuuuuuuuuuuuuuuujjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjddddddddddddddddddddiiiiiiiiiiiiiiiiiiiiiiiiiiiiicccccccccccccccccccckkkkkkkkkkkkk
Back to top Go down
Sponsored content



NFMM in the future Empty
PostSubject: Re: NFMM in the future   NFMM in the future Icon_minitime

Back to top Go down
 

NFMM in the future

View previous topic View next topic Back to top 

 Similar topics

-
» future cars
» If NFMM have no lag............
» What car(s) do you use the most in NFMM?
» NFMM names
» NFMM Quotes
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
AIM Games :: Need For Madness :: NFM Discussion :: Multiplayer-