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 NFMM Time Trials

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Should we Add Custom stages in the TT's?
Yes
29%
 29% [ 6 ]
No
71%
 71% [ 15 ]
Total Votes : 21
 

AuthorMessage
Hyde233
Young Owner
Young Owner

Number of posts : 403

Age : 15
Join Date : 2011-09-02

PostSubject: Re: NFMM Time Trials   Wed 13 Aug 2014, 7:31 pm

Meh, I'm mostly looking to place here

AIM username: Hyde233

*If you plan on watching the videos on fullscreen, set it to 480p, or lower, any higher, and it will glitch up

Stage: Introductory Stage
Time: 11.86 https://www.youtube.com/watch?v=sDlcc4Cjt3A
Car: Mighty Eight

Stage: Arrested By the Man
Time: 19.65 https://www.youtube.com/watch?v=Ey9mDJj7_YU
Car: Mighty Eight

Stage: Twisted Revenge
Time: 20.63 https://www.youtube.com/watch?v=WR0xYi3jd_k
Car: Mighty Eight

Stage: Centrifugal Rush, Under Water?
Time: 21.48 https://www.youtube.com/watch?v=yb-AewnSCAw
Car: Mighty Eight

Stage: Garden of the King
Time: 21.75 https://www.youtube.com/watch?v=Z-VtA-v9TdE
Car: Mighty Eight

Stage: Majestic Duty
Time: 24.85 https://www.youtube.com/watch?v=hYSERzkriYc
Car: Mighty Eight
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Seabiscuit
Half Life
Half Life

Number of posts : 1748

Age : 19
Join Date : 2012-07-13

PostSubject: Re: NFMM Time Trials   Wed 13 Aug 2014, 8:31 pm

@DragShot wrote:
@Seabiscuit wrote:
I do not see the answer to our concerns.
Are you going to fix this or not? Is this something even possible fixing, or is it only affected by how each person's computer is running the game? Say if someone is running the game ONE frame less than another, so he/she will have a disadvantage with the time it takes to get to the finish line versus the guy running it a frame higher? Does your chronometer run isolated from the rest of the game then? Even if you're literally lagging your arse off the screen, then the chronometer would be running properly just like every second/minute/hour should? Wow wtf...


So it appears that this TT thing is not 100% fair and accurate, and how we worked are arses off to beat someone's time and then realize that they had a 1 second advantage b/c they were running the game faster than we were? According to how you said that it depends on how fast someone is running the game, and how many frames per second he is receiving. DragShot, is there a way you can revert this to how the previous version worked? OH WAIT, we don't even know if the previous version's timer was working legit either !!!!!!!!

Well, now I can see why you got elected as the Biggest Idiot of 2013 :T .

I cannot get elected biggest idiot simply for sharing my concerns...that is just dumb, just like the people who voted me for it.
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Phyrexian
True Gamer
True Gamer

Number of posts : 3509

Age : 17
Join Date : 2012-01-10

PostSubject: Re: NFMM Time Trials   Thu 14 Aug 2014, 6:02 pm

What I suggest we do is that we convert all the old times to the new timer. We know that the old framerate we did our times at was 20.5, and we know that the new frame rate is 21. That means, to convert an old time to a new time, you do: old time * 20.5 / 21.

Example: 57.69 (my gun run time) * 20.5 / 21 = 56.316 to 3 decimal places = 56.32 rounded to 2 decimal places.
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http://www.youtube.com/user/PhyrexianNFM
DragShot
King Of Fools
King Of Fools

Number of posts : 794

Age : 21
Join Date : 2012-02-14

PostSubject: Re: NFMM Time Trials   Thu 14 Aug 2014, 8:49 pm

@Seabiscuit wrote:
@DragShot wrote:
@Seabiscuit wrote:
I do not see the answer to our concerns.
Are you going to fix this or not? Is this something even possible fixing, or is it only affected by how each person's computer is running the game? Say if someone is running the game ONE frame less than another, so he/she will have a disadvantage with the time it takes to get to the finish line versus the guy running it a frame higher? Does your chronometer run isolated from the rest of the game then? Even if you're literally lagging your arse off the screen, then the chronometer would be running properly just like every second/minute/hour should? Wow wtf...


So it appears that this TT thing is not 100% fair and accurate, and how we worked are arses off to beat someone's time and then realize that they had a 1 second advantage b/c they were running the game faster than we were? According to how you said that it depends on how fast someone is running the game, and how many frames per second he is receiving. DragShot, is there a way you can revert this to how the previous version worked? OH WAIT, we don't even know if the previous version's timer was working legit either !!!!!!!!

Well, now I can see why you got elected as the Biggest Idiot of 2013 :T .

I cannot get elected biggest idiot simply for sharing my concerns...that is just dumb, just like the people who voted me for it.

No, you would deserve the prize this year because I was about to explain you the whole thing with apples for you to finally understand it Razz . To share what you think is the purpose of every forum, so that's just fine.

@Phyrexian wrote:
What I suggest we do is that we convert all the old times to the new timer. We know that the old framerate we did our times at was 20.5, and we know that the new frame rate is 21. That means, to convert an old time to a new time, you do: old time * 20.5 / 21.

Example: 57.69 (my gun run time) * 20.5 / 21 = 56.316 to 3 decimal places = 56.32 rounded to 2 decimal places.

This is what we needed days ago to solve it all... or you might just see this a a opportunity to beat all your previous scores. Thank you Phyrexian, you're a genius Smile .
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http://ds-softw.tk
LeCalisthenicsFan
Psychogenic
Psychogenic

Number of posts : 1563

Age : 14
Join Date : 2013-11-03

PostSubject: Re: NFMM Time Trials   Thu 14 Aug 2014, 8:51 pm

@Ultimato wrote:
Oh, might as well post an updated time for Fast & Furious now that DragShot fixed the FPS:

Spoiler:
 

36.65

Radical One


Waait how did you complete lap three in one second?
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Enigma
Royalty
Royalty

Number of posts : 5830

Age : 16
Join Date : 2013-04-11

PostSubject: Re: NFMM Time Trials   Thu 14 Aug 2014, 8:54 pm

NFSRivalFan wrote:
@Ultimato wrote:
Oh, might as well post an updated time for Fast & Furious now that DragShot fixed the FPS:

Spoiler:
 

36.65

Radical One


Waait how did you complete lap three in one second?

He didn't complete it...Fail
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Seabiscuit
Half Life
Half Life

Number of posts : 1748

Age : 19
Join Date : 2012-07-13

PostSubject: Re: NFMM Time Trials   Thu 14 Aug 2014, 9:15 pm

@DragShot wrote:
@Seabiscuit wrote:
@DragShot wrote:
@Seabiscuit wrote:
I do not see the answer to our concerns.
Are you going to fix this or not? Is this something even possible fixing, or is it only affected by how each person's computer is running the game? Say if someone is running the game ONE frame less than another, so he/she will have a disadvantage with the time it takes to get to the finish line versus the guy running it a frame higher? Does your chronometer run isolated from the rest of the game then? Even if you're literally lagging your arse off the screen, then the chronometer would be running properly just like every second/minute/hour should? Wow wtf...


So it appears that this TT thing is not 100% fair and accurate, and how we worked are arses off to beat someone's time and then realize that they had a 1 second advantage b/c they were running the game faster than we were? According to how you said that it depends on how fast someone is running the game, and how many frames per second he is receiving. DragShot, is there a way you can revert this to how the previous version worked? OH WAIT, we don't even know if the previous version's timer was working legit either !!!!!!!!

Well, now I can see why you got elected as the Biggest Idiot of 2013 :T .

I cannot get elected biggest idiot simply for sharing my concerns...that is just dumb, just like the people who voted me for it.

No, you would deserve the prize this year because I was about to explain you the whole thing with apples for you to finally understand it Razz . To share what you think is the purpose of every forum, so that's just fine.

I didn't expect you to respond to this, unforunately you just can't stop i c Razz.
You did explain it initially right here:
Spoiler:
 

But since I didn't quite understand that and I wanted to throw an emphasis on the problem, I had the right to respond and share my thoughts about what you said because duh, this is a discussion forum which I am glad you got that right in your current response. What do you mean by "ABOUT to explain"? You explained it initially, but I didn't understand it quite well so I responded. So what you said, you were actually in the process of explaining it to me while I posted my response?? I don't quite understand what you mean by that. But I like how you're using that senseless award that I received for 2013 to blackmail me, just because I received it already won't mean I will get it again. But now I have a good reason why you voted for me in the awards for last year, but that was last year, who cares.

But seriously, you're only making this worse by talking about my GOD-for-saken award that I received as something that's not even related to TT's and our timer concern. My response was adequate and legit for someone who's not understanding something, and this is a forum so I had the right to respond and ask questions.
What I don't understand is why you're blackmailing me.
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iexrrr
Noob Owner
Noob Owner

Number of posts : 592

Age : 19
Join Date : 2010-12-13

PostSubject: Re: NFMM Time Trials   Thu 14 Aug 2014, 9:57 pm

AIM username: iexrrr
Stage: Dances with Monsters
Time: 54.50 http://prntscr.com/4ctxvp
Car: Radical One
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DragShot
King Of Fools
King Of Fools

Number of posts : 794

Age : 21
Join Date : 2012-02-14

PostSubject: Re: NFMM Time Trials   Thu 14 Aug 2014, 10:08 pm

@Seabiscuit wrote:
What do you mean by "ABOUT to explain"? You explained it initially, but I didn't understand it quite well so I responded. So what you said, you were actually in the process of explaining it to me while I posted my response?? I don't quite understand what you mean by that.

I meant that if you replied again asking for the true reason of the whole thing, stating something wrong or something, I would try to explain it all again from the start, in the simplest way I could. This because I thought I was not explaining myself properly in my two previous attempts.

@Seabiscuit wrote:
But I like how you're using that senseless award that I received for 2013 to blackmail me, just because I received it already won't mean I will get it again. But now I have a good reason why you voted for me in the awards for last year, but that was last year, who cares.

1. I've never voted in any AIM Awards. Ever.
2. I never noticed the existence of such contest until this year, when I saw a 2013 prize in someone's signature (even when I could have seen it from the home page. I could win this year's prize for this Razz ).
3. Sorry if you felt a bit annoyed :\ . That wasn't my intention.

@Seabiscuit wrote:
But seriously, you're only making this worse by talking about my GOD-for-saken award that I received as something that's not even related to TT's and our timer concern. My response was adequate and legit for someone who's not understanding something, and this is a forum so I had the right to respond and ask questions.
What I don't understand is why you're blackmailing me.

Man, that was just a joke :T . I don't know why you keep asking about it.

No more thoughts about that, ok?
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Seabiscuit
Half Life
Half Life

Number of posts : 1748

Age : 19
Join Date : 2012-07-13

PostSubject: Re: NFMM Time Trials   Thu 14 Aug 2014, 10:13 pm

@DragShot wrote:
@Seabiscuit wrote:
What do you mean by "ABOUT to explain"? You explained it initially, but I didn't understand it quite well so I responded. So what you said, you were actually in the process of explaining it to me while I posted my response?? I don't quite understand what you mean by that.

I meant that if you replied again asking for the true reason of the whole thing, stating something wrong or something, I would try to explain it all again from the start, in the simplest way I could. This because I thought I was not explaining myself properly in my two previous attempts.

@Seabiscuit wrote:
But I like how you're using that senseless award that I received for 2013 to blackmail me, just because I received it already won't mean I will get it again. But now I have a good reason why you voted for me in the awards for last year, but that was last year, who cares.

1. I've never voted in any AIM Awards. Ever.
2. I never noticed the existence of such contest until this year, when I saw a 2013 prize in someone's signature (even when I could have seen it from the home page. I could win this year's prize for this Razz ).
3. Sorry if you felt a bit annoyed :\ . That wasn't my intention.

@Seabiscuit wrote:
But seriously, you're only making this worse by talking about my GOD-for-saken award that I received as something that's not even related to TT's and our timer concern. My response was adequate and legit for someone who's not understanding something, and this is a forum so I had the right to respond and ask questions.
What I don't understand is why you're blackmailing me.

Man, that was just a joke :T . I don't know why you keep asking about it.

No more thoughts about that, ok?

I'm glad this is over and that you're back into your own wonderful mood Smile
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DragShot
King Of Fools
King Of Fools

Number of posts : 794

Age : 21
Join Date : 2012-02-14

PostSubject: Re: NFMM Time Trials   Thu 14 Aug 2014, 11:36 pm

Going back to the main topic, I would like to claim the 2nd place in the Nfm2 stage 5 Smile .

AIM username: DragShot
Stage: Nfm2-stage5: Centrifugal Rush, Under Water?
Time: 0:23.18
Car: Radical One

Screenshot:
 
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Kaffeinated
Wanderer
Wanderer

Number of posts : 8227

Age : 18
Join Date : 2012-09-06

PostSubject: Re: NFMM Time Trials   Fri 15 Aug 2014, 12:42 am

Stage: Ghosts and Magic
Time: 35.20
Car: R1
http://prntscr.com/4cvxbo

Stage: Centrifugal Rush
Time:22.17
Car: M8
http://prntscr.com/4cvxgh
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http://daffeinatek.byethost32.com/
DragShot
King Of Fools
King Of Fools

Number of posts : 794

Age : 21
Join Date : 2012-02-14

PostSubject: Re: NFMM Time Trials   Fri 15 Aug 2014, 1:10 am

@Kaffeinated wrote:
Stage: Centrifugal Rush
Time:22.17
Car: M8
http://prntscr.com/4cvxgh

Y U DO DIS? You have no soul Q_Q .
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Amplifier
True Gamer
True Gamer

Number of posts : 3914

Age : 96
Join Date : 2012-06-07

PostSubject: Re: NFMM Time Trials   Fri 15 Aug 2014, 1:22 am


AIM username: 800*28
Stage: Centrifugal Rush, Under Water?
Time: 00:21.59 http://prntscr.com/4cwau5
Car:M8



Step aside, ladies.
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Silent
Ownage Elite
Ownage Elite

Number of posts : 4085

Age : 16
Join Date : 2012-03-24

PostSubject: Re: NFMM Time Trials   Fri 15 Aug 2014, 1:40 am

Claim 2nd for Majestic Duty.

Name: DradicalX98
Stage: Majestic Duty
Time: 24.28 http://prntscr.com/4cwi6b
Car: R1
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Amplifier
True Gamer
True Gamer

Number of posts : 3914

Age : 96
Join Date : 2012-06-07

PostSubject: Re: NFMM Time Trials   Fri 15 Aug 2014, 4:14 am

AIM username: 800*28
Stage: Mad Party
Time: 00:19:88 http://prntscr.com/4cxshb
Car: M8
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Seabiscuit
Half Life
Half Life

Number of posts : 1748

Age : 19
Join Date : 2012-07-13

PostSubject: Re: NFMM Time Trials   Fri 15 Aug 2014, 4:37 am

AIM Username: Seabiscuit
Stage: NFM2 Stage 2 Let the Dream Begin
Time: 00:24:76
Car: R1 http://prntscr.com/4cxznb
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Amplifier
True Gamer
True Gamer

Number of posts : 3914

Age : 96
Join Date : 2012-06-07

PostSubject: Re: NFMM Time Trials   Fri 15 Aug 2014, 4:56 am

AIM username: 800*28
Stage: Grapefruit Power
Time: 00:49:22 http://prntscr.com/4cy37j
Car: M8


AIM username: 800*28
Stage: Stretch
Time: 01:03:86 http://prntscr.com/4cy4mo
Car: M8
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SinfulBliss
Computer Freak
Computer Freak

Number of posts : 1046

Age : 100
Join Date : 2013-02-10

PostSubject: Re: NFMM Time Trials   Fri 15 Aug 2014, 5:42 am

Umm, it's all well and good that we now have a formula to convert the times, but who's to say people won't lie about their times and say that they got it on the old system, thus getting a better time?

For example, my time of 33 seconds on G&M I got 2 days ago. Pretty sure that was after the framerate was fixed. However, I could've easily just lied and said I got that time weeks ago but never posted it, and simply say my real time is 32.21 (accounting for the framerate change).

I say we keep all the times like they are. If I've heard correctly, the framerate is fixed now, so there should be no problems after this.
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Metrophis
Half Life
Half Life

Number of posts : 1814

Age : 66
Join Date : 2013-03-25

PostSubject: Re: NFMM Time Trials   Fri 15 Aug 2014, 11:20 am

gonna do some changed when I will be back from vacation today.
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Silent
Ownage Elite
Ownage Elite

Number of posts : 4085

Age : 16
Join Date : 2012-03-24

PostSubject: Re: NFMM Time Trials   Fri 15 Aug 2014, 3:46 pm

Name: DradicalX98
Stage: Ghosts and Magic
Time: 32.79 http://prntscr.com/4d21k4
Car: R1
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Crackharrow
Ownage Elite
Ownage Elite

Number of posts : 4201

Age : 16
Join Date : 2013-08-11

PostSubject: Re: NFMM Time Trials   Fri 15 Aug 2014, 6:07 pm

should the entire list be reset due to this change? xD
id prefer it though (eheh?)
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iexrrr
Noob Owner
Noob Owner

Number of posts : 592

Age : 19
Join Date : 2010-12-13

PostSubject: Re: NFMM Time Trials   Fri 15 Aug 2014, 6:29 pm

AIM username: iexrrr
Stage: Four Dimensional Vertigo
Time: 1:26.07 http://prntscr.com/4d3i6g
Car: Radical One

AIM username: iexrrr
Stage: Maximum Overfly
Time: 58.93 http://prntscr.com/4d3kor
Car: Radical One
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Seabiscuit
Half Life
Half Life

Number of posts : 1748

Age : 19
Join Date : 2012-07-13

PostSubject: Re: NFMM Time Trials   Sat 16 Aug 2014, 1:00 am

@SinfulBliss wrote:
Umm, it's all well and good that we now have a formula to convert the times, but who's to say people won't lie about their times and say that they got it on the old system, thus getting a better time?

For example, my time of 33 seconds on G&M I got 2 days ago. Pretty sure that was after the framerate was fixed. However, I could've easily just lied and said I got that time weeks ago but never posted it, and simply say my real time is 32.21 (accounting for the framerate change).

I say we keep all the times like they are. If I've heard correctly, the framerate is fixed now, so there should be no problems after this.

It's impossible to use an old DS addon unless you turned off your internet connection and then ran the launcher so it couldn't update.
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Ultimato
Psychogenic
Psychogenic

Number of posts : 1450

Age : 16
Join Date : 2011-06-24

PostSubject: Re: NFMM Time Trials   Sat 16 Aug 2014, 3:01 am

Ding ding
Spoiler:
 

Maximum Overfly, Radical One.
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Sponsored content



PostSubject: Re: NFMM Time Trials   Today at 11:16 pm

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NFMM Time Trials

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