| Need for Madness: Jigoku Edition | |
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Lucky XIII
Game Reaper
Number of posts : 933
Age : 29 Join Date : 2011-04-07
| Subject: Re: Need for Madness: Jigoku Edition Fri 09 Sep 2011, 9:25 am | |
| thats alright... i guess im gonna have to start with tracks myself... |
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WolfInABox
Ascended
Number of posts : 6926
Age : 28 Join Date : 2010-11-17
| Subject: Re: Need for Madness: Jigoku Edition Fri 09 Sep 2011, 2:12 pm | |
| Maharshi, can you send hakker's track to me so I can feex it? |
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Guest Guest
| Subject: Re: Need for Madness: Jigoku Edition Fri 09 Sep 2011, 4:37 pm | |
| How old are you NFMhakker?
Oh and maharshi what do you need? Too lazy to look at previous post. |
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NateZDR2
Veteran Agent
Number of posts : 1977
Age : 22 Join Date : 2011-06-09
| Subject: Re: Need for Madness: Jigoku Edition Fri 09 Sep 2011, 6:14 pm | |
| - NFMhakker wrote:
- i cant do any tracks right now sorry marashi 13 cause i got school.... too busy!
^^^^^^^^^^^^^^^^^^ |
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NFMhakker
Mercenary
Number of posts : 1196
Age : 27 Join Date : 2011-02-22
| Subject: Re: Need for Madness: Jigoku Edition Sat 10 Sep 2011, 4:04 am | |
| too much homework IAH
@wolf:sure if you want to
@praful why do you want to know? |
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Guest Guest
| Subject: Re: Need for Madness: Jigoku Edition Sat 10 Sep 2011, 1:22 pm | |
| Just asking..I want to see what year you are in..High school or something else?
Anyways, How's progress.. |
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Lucky XIII
Game Reaper
Number of posts : 933
Age : 29 Join Date : 2011-04-07
| Subject: Re: Need for Madness: Jigoku Edition Sat 10 Sep 2011, 2:47 pm | |
| Progress is good.. guess what I am gonna make track 10... its gonna be real special... new models are also included... |
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Lucky XIII
Game Reaper
Number of posts : 933
Age : 29 Join Date : 2011-04-07
| Subject: Re: Need for Madness: Jigoku Edition Sat 10 Sep 2011, 4:14 pm | |
| thanks ......and you can edit your posts you know... |
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NFMhakker
Mercenary
Number of posts : 1196
Age : 27 Join Date : 2011-02-22
| Subject: Re: Need for Madness: Jigoku Edition Sat 10 Sep 2011, 4:18 pm | |
| @praful.... im in high school.
so only track 10 needs to be coded? good luck then! |
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Lucky XIII
Game Reaper
Number of posts : 933
Age : 29 Join Date : 2011-04-07
| Subject: Re: Need for Madness: Jigoku Edition Sat 10 Sep 2011, 4:20 pm | |
| NO.. i need more tracks.. but im saving track 10 for myself.. |
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rave5922ROBLOX
Owned Gamer
Number of posts : 127
Age : 24 Join Date : 2011-08-12
| Subject: Re: Need for Madness: Jigoku Edition Sat 10 Sep 2011, 4:49 pm | |
| - nfm360 wrote:
- i hope you make a hellish game
It is hellish k |
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Aero
Nu Radical
Number of posts : 2910
Age : 24 Join Date : 2011-02-02
| Subject: Re: Need for Madness: Jigoku Edition Sat 10 Sep 2011, 5:13 pm | |
| good luck on your version |
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Lucky XIII
Game Reaper
Number of posts : 933
Age : 29 Join Date : 2011-04-07
| Subject: Re: Need for Madness: Jigoku Edition Sat 10 Sep 2011, 8:00 pm | |
| enough nfm360.. i get it.. u wished me luck.. lol... thanks for being supportive! |
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Lucky XIII
Game Reaper
Number of posts : 933
Age : 29 Join Date : 2011-04-07
| Subject: Re: Need for Madness: Jigoku Edition Tue 13 Sep 2011, 9:22 am | |
| ANNOUNCEMENT: this is to inform u all that my version will have scary new models as a hellish attraction.... hope u guys like it... |
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Lucky XIII
Game Reaper
Number of posts : 933
Age : 29 Join Date : 2011-04-07
| Subject: Re: Need for Madness: Jigoku Edition Tue 13 Sep 2011, 10:05 am | |
| Every one say hello to Rapidash ! |
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NateZDR2
Veteran Agent
Number of posts : 1977
Age : 22 Join Date : 2011-06-09
| Subject: Re: Need for Madness: Jigoku Edition Tue 13 Sep 2011, 8:32 pm | |
| Is that related to the pokemon? |
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WolfInABox
Ascended
Number of posts : 6926
Age : 28 Join Date : 2010-11-17
| Subject: Re: Need for Madness: Jigoku Edition Tue 13 Sep 2011, 8:34 pm | |
| Sweet. Wheel wells should make it look better though |
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Lucky XIII
Game Reaper
Number of posts : 933
Age : 29 Join Date : 2011-04-07
| Subject: Re: Need for Madness: Jigoku Edition Wed 14 Sep 2011, 1:50 pm | |
| uhh.. no its not supposed to be related to the pokemon... i just loved the name.. .. wheel wells are gonna be added soon... |
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Aero
Nu Radical
Number of posts : 2910
Age : 24 Join Date : 2011-02-02
| Subject: Re: Need for Madness: Jigoku Edition Sun 18 Sep 2011, 4:34 am | |
| NNOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!! |
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Guest Guest
| Subject: Re: Need for Madness: Jigoku Edition Sun 18 Sep 2011, 10:08 am | |
| What the hell?
Anyways, How's progress.. |
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Lucky XIII
Game Reaper
Number of posts : 933
Age : 29 Join Date : 2011-04-07
| Subject: Re: Need for Madness: Jigoku Edition Sun 18 Sep 2011, 10:46 am | |
| Cars = ALL DONE Java = ALL DONE Stages = major portion done... expect the beta to be out within a week or so if everything turns out right ... |
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Guest Guest
| Subject: Re: Need for Madness: Jigoku Edition Sun 18 Sep 2011, 10:58 am | |
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Lucky XIII
Game Reaper
Number of posts : 933
Age : 29 Join Date : 2011-04-07
| Subject: Re: Need for Madness: Jigoku Edition Thu 22 Sep 2011, 9:07 am | |
| Beta version coming out in a few days... just one more track to go! |
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NateZDR2
Veteran Agent
Number of posts : 1977
Age : 22 Join Date : 2011-06-09
| Subject: Re: Need for Madness: Jigoku Edition Thu 22 Sep 2011, 9:34 am | |
| Im waiting for this... My hopes are up. |
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Lucky XIII
Game Reaper
Number of posts : 933
Age : 29 Join Date : 2011-04-07
| Subject: Re: Need for Madness: Jigoku Edition Thu 22 Sep 2011, 10:10 am | |
| Uhh .. you do realise that its just the beta dont you? I have saved most of the specials for the main version! that too will be out in 2 weeks..
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| Subject: Re: Need for Madness: Jigoku Edition | |
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| Need for Madness: Jigoku Edition | |
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